Should I go ahead and wait until the Arnor expansion comes out to get Dark Avatar? Are they planning on lowering the price for Dark Avatar? I sure hope so cause that'd be pretty ridiculous.
bhishma
i'd be happy with a little 10x10 grid where each of your ships take up a spot and you maneuver around and attack. Smaller ships could be in "squadrons" or what have you. Basic point is, it's a turn based game and while i don't mind if RTS is in it (i'll be honost, i love RTS more than turn based) i do believe there should be a level of consistency throughout the entire game
When playing a random game on challenging difficulty i found that the drath legions had a ship on every one of their planets... that ship? A defender without weapons or armor. Naturally i found it frustrating that i built a few fleets to combat this "menacing" threat. any way to get this fixed pronto?
finally, yess!
doesn't even need to be terraforming; just some sort of strategic (or maybe even tactical) advantage in fighting near a planet that you own regardless of whether you have a population there. Planets can be 0 grade but it'll still be possible to use them. I was thinking along the lines of what stations already do; effects that affect objects within a certain area. perhaps fighting near a planet you own with a certain "building"/"satellite" around it wil
Great game, of course; i just have a few questions/suggestions. Sorry if this is in the wrong place but these forums arn't exactly crystal clear. Maybe i just havn't played long enough but it really bugs me that the class 0 planets are nothing more than 1 parsec obstacles. I'd really like to see them given purpose not in the management side of the game but in the strategic/tactical battle side. Perhaps stations that can cause ships to