Like a large number of players, I've been noticing that by the middle of the game, the end-game results seems to be a foregone conclusion... oftentimes, my empire is big enought that I don't need to bother finishing the game. I really liked the change that Brad inputed to the AI where they pay attention to aggressive civilizations and will band together and go after them. But... I was thinking about what would happen if AI's became friendlier with each other as they grow weaker. <b
Scott Hayton
Zartax and Darth Jedi: You both might be wrong about the speed thing, because all the ships travel faster than light, so the acceleration/friction physics may be different in hyperspace. If we were talking about combat speed (a la MOO3) then i'd agree with Zartax. I agree with Jedi though, about the balance issue with big ships and their speeds, engines should scale with the hull size.
I bet the Thalen's are eliminated. Think of their 'coming back in time to stop something from happening...". Maybe they come back in time to stop the great evil, and die/disapear in the last battle.
A couple points: 1) Buy the game. If you are interested enough already to ask a question about it on the forum, trust me, you won't be disapointed. 2) Angry Ruskie: Chill out man, its just a game 3) Angry Ruskie: If you hate the game so much... why are you spending your time hanging around the game's forum? Wouldn't you rather talk about a game you like? Peace
removed, wrong place