- Expanded ground combat - A planetary invasion shouldn't take a single turn to accomplish (praticularily for the larger planets) I would like to see an invasion work like this: 1) pick tile to begin invasion - troops land there 2) Troops can attack a number of adjacent tiles every week based off of technology they have researched in ground combat 3) Once all tiles are taken the planet is conquered A change like this would mean that planetary invasion would be a h
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