Corporal Hicks

Corporal Hicks

Joined Member # 2401229
0 Posts 2 Replies 70 Reputation

These changes look really good. Excellent game and arguably the best after community support of any game developer out there right now. As for an additional option, how about the ability to adjust the default starting funds on a Normal scenario? I like to play with a starting bc of 1000 instead of the default. The ability to adjust that to a custom setting would be great.

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xml Just changing the colony module cost in GC2Types.xml can make a big difference to the speed of the land grab. Right now, a colony module costs 35. Raising that price to 70 (2x) or 140 (4x) (or if you really want to make it a challenge, 10x) slows down the rate of construction and makes the cost

72 Replies 62,769 Views