Hinriad, Thanks for the advice! I´ll try it my next game Btw, Now that I found the buy button things go a little bit smoother But even tho I get I perfect start I always end up way behind in tech, planets and military. Techtrading would explain the ad
JocMeister
Heh, Never even once seen the defender having an advantage even tho they hade 3 times the troops, higher soldiering aswell as higher tech. Thought it was bugged... I´ll try reinstalling my game tonight and see if it helps. Offtopic abit but I would really like to see them piff up planet invasion somehow. Its lacking atm. And I hate the randomness of it.
You FAILED an invasion? Never seen this happen wether I´m attacking or defending, Attacker always win. Never seen an advantage of less than 4-1 :O I thought the game was bugged but perhaps its my install or something? Even when the defender have more troops, highter soldiering and highter tech I have seen advantages for the attacker up to over 30.
I´m abit confused that I havn´t seen this brought up yet? Personally I have some serious "issues" with the way groundcombat works... Is this added as an afterthought? It feels unpolished and unfinished. Groundcombat (invading planets)is an extremly important part in any spacegame. Right now it feels more like its rushed in right before realese? To start with the graphics are horrible! The rest of the game looks absolutly stunning which makes the groundcombat stand out in a negati
- Ability to scroll the map with WASD or even better the abilty to bind keys to camera movment! - Zoom in/out on the techtree! - As many mentioned, show where your ships are going and how long it will take to get there! - Please do something to make groundcombat more intresting (I really liked MoO3s way). Allow disableing of "random combat clicking" when attacking a planet. I hate the random advantage clicking <img src="http://images.stardock.com/gc2/T_DL/smiles/Mad.gif" border=0