I have been hoping for carriers also. I know that there have been several posts about this, the most simple solution would be to have hangar bays that cost additional logistical points that would have a mini shipyard for small, and medium fighters. The small fighters would be roughly equivalent to tiny craft, and the mediums roughly equivalent to small craft. These fighters would be connected to the hangar so that if the carrier were destroyed these fighters would also be destroyed because of la
PeterStone
3
Posts
11
Replies
298
Reputation
176 Replies
348,507 Views
Nope, just the regular game. No Mods and I am not playing the campaign.
5 Replies
3,043 Views
This was in the Dark Avatar expansion and it seemed to stop working after the last patch on 6/13.
5 Replies
3,043 Views
Yep, I just researched the whole line of projectile weapons and the only one to appear in the shipyard was the quantum driver iii. There was no other quantum driver, hd spike driver, neutrino projectile, and black hole gun. They did not at all appear in the shipyard.
5 Replies
3,043 Views
When I research the technology for projectile weapons I am only able to attain nano-rippers. Any of the technologies beyond that are researchable, but they do not appear on the weapon list when I am designing a ship. This has happened in multiple games for me.
5 Replies
3,043 Views