I havent played a 4x game in years. Not since Rebellion. And that wasnt really 4x. I took a leap of faith and bought the game. Im a pretty hardcore FPS, RTS and Sim player. But GalCiv II has me hooked. Its so enjoyable.
IceManHG
You can make planets habitable if you find the G.E.C.K
Just curious. What types of sensor ships have you guys made? And how do you deploy them? Ive only played a handful of games and the types of sensor platforms I have made werent that great, they had a 7 parsec sensor range. I deployed them to cover any defense holes I had around my borders and to cover any approaches to my main planets and Earth. The sensor ships where not armed either. I was lucky enough that the enemy ignored them, but thats maybe because I was playing at the begginer difficul
Actually I would love it. The more human like opponent the better.
Having different tactics makes the game more enjoyable. I would love to use stealth ships in a recon role. Sensor ships are effective but they make perfect targets. Having mobile detection platforms will alert you to what your enemy is doing. LordEttera, I just started reading the Honor Harrington series last week. Great books.
I love Galciv II. I have finished a few games so far and I would love to see these types of ships. 1. Stealth/Cloaking Ships. Stealth ships would have the ability of being invisible on sensors. Cloak ships would be invisible on sensors and invisible visually. They would make great scouts that you could use to keep tabs on what your enemy is doing without having to worry about your ship being destroyed on sight. To balance these ships make then have little or no armament. Th
Very impressive. Some good idea's for my own designs.