Savant_

Savant_

Joined Member # 2385175
0 Posts 24 Replies 55 Reputation

Think of it this way, if you get a good combo advantage of weapon/defense and win a battle against the AI, with cheap upgrades the next turn you could be facing an entire fleet of AI ships configured just to right to beat your winning design. Best damn explanation I have read in this whol

35 Replies 35,997 Views

Yeah, while I did get this mission on my first try as well, getting the most planets I could get with colony ships from the get go, there were times when I looked for an option to sort of "ask help" from my allies to actually attack enemy targets and not just sit around. Well, as time went by they did attack the Dreadlords as well, but coordinated attacks between alliances should have been a great sight to behold!

40 Replies 27,860 Views

@Draginol, Did the different AI win by different Victory conditions?

19 Replies 35,538 Views

Actually, the starbase defenses get applied only when you have "at least" a 1 defense in any category... I don't agree with it as well but I guess they made it that way for balance purposes. It's just not realistic this way. I could agree that a Starbase only improves Attack if a ship has at least 1 Attack in any category... but not Defense. I mean, if a starbase has an area shield why do I still need a shield on my ships for that to work,

5 Replies 7,275 Views

Yeah I'll have to finish my current Single Player mission first seeing as this patch will effectively remove my ship designs...

24 Replies 26,118 Views