Haha. Brilliant post! Please, continue!
Korhal IV
No plans in the near future. I generally play with 1-2 friends hanging around anyway - sometimes I play and they watch, sometimes they play and I watch. We trade tips and discuss options before taking a course of action.
Will this be in 1.1, CariElf?
Research the Planetary Invasion and Defense trees, and pick up Tir-Quan Training. Put at least one farm on every planet. You might not want to spend on ships, but if your soldiers are ridiculously powerful, you can hold off most enemies with ease.
These quite obviously aren't bugs. You know this, because they're big fat deliberate features. It's like calling the ship designer a bug. I can understand how you might not like it, but it's not a bug. I like the current set-up. Your civilization is picking up radio signals and other traffic that indicates where other civilizations are. You have a map of trade routes easily available from the Merchant's Guild or from some suborned freighter crews. And planets, being humungous piles of
These quite obviously aren't bugs. You know this, because they're big fat deliberate features. It's like calling the ship designer a bug. I can understand how you might not like it, but it's not a bug. I like the current set-up. Your civilization is picking up radio signals and other traffic that indicates where other civilizations are. You have a map of trade routes easily available from the Merchant's Guild or from some suborned freighter crews. And planets, being humungous piles of
I suggest sticking fleets around it on "Guard" or "Sentry" to keep it from being harassed while it heals.