Blazer7

Blazer7

Joined Member # 2362973
2 Posts 16 Replies 428 Reputation

"Well, there’s around 30,000 provinces in a given game, but more to the point, players gain bonuses depending on how few hours they play per week. A player can bank up to 8 hours per week of “bonus” time where their units gets various bonuses. If a gamer plays more than a certain number of hours per day, they start to take penalties to production and unit effectiveness. " I cringe at the thought of leaving my game to the AI because the penalties are stacking and someone decided to inv

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And we will strengthen the administration of the forum to keep it clear from similar links posted by forum members and others. I believe your (company) policies that focus around concepts that "strengthen" is the reason your company is in trouble in the first place.

309 Replies 524,121 Views

More checks (spell checks from different checkers yield different results) \/ \/ 1.1 > Ability / Political Party picks I recommend you use your picks to compensate for whatever you feel is lacking in your game, rather than to emphasize your strengths, but it is up to you. 3.3 > Similarly, sometimes a major research discovery might force you to re-balance the sliders (or reduce the spend 3.6 > Once one planet starts, there tends to be a

9 Replies 10,956 Views

Spell checks \/ \/ Special notes > Examples > 3) Starbases are better utitilized at higher AI levels – dumb things happen at low levels, but it gets pretty smart at higher 2.1.2 > The Quick Rush Build transports and send them off. While they travel (they are soooo slow), research Phasers , build 3.1 > Is upgrading worth it? Just bewary of your maintenance costs – often than old fleet would be better draining someone else’ s <br

9 Replies 10,956 Views