dersleeper

dersleeper

Joined Member # 2169121
5 Posts 26 Replies 320 Reputation

[quote who="Frogboy" reply="2" id="3850643"] It’ll become very obvious why we did this later this Summer… [/quote] Thanks for acknowledging. Cannot wait for the reason (and a possible steam release).

6 Replies 26,623 Views

Dear Brad, i'm a frickin big fan. I think I own every Galciv and Elemental Game there is. I totally buy your stuff because you are very honestabout what you are doing. Then i had a year of Windows Gaming abstinence and heard about your first IOS Game. I read a quick Review to make sure its still great stuff. Reviews sounded Great so I spent the 2€ for your Game. I totally like it. I could live with the pay-2€-to-Level-faster, which I didnt sp

0 Replies 11,616 Views

Thanks for the replies =) [quote who="kryo" reply="2" id="2730938"] Your current moves remaining on the selected unit should be shown right under Vitals in the left side of the bottom UI [/quote] Yes I know that, but still it feels a bit unintuitive. I'd till prefer it if the unit is deselected so I get some kind of feedback, that I know it's last move is gone and I have no more units to move this turn. (I don't play with "auto-turn" activated) A small exampl

5 Replies 6,272 Views

Resolution 1920*1080 Sometimes large mountains can only be seen on the 3d map. I try to send a unit to a free tile (according to the cloth map), but it won't move there. Only when zooming in to 3d mode I notice that there is a large mountain blocking my movement. Do you need a sample save game and screenshot?

4 Replies 3,578 Views

Resolution: 1920*1080 Zoomed out to cloth map. I select a city to build something. The city is not in the center of my screen but rather close to one of the corners. Now when selecting a building to build I can choose where to place it. The second I press the mouse button to acutally place it, the city gets centered to the screen and the building is placed somewhere completely different, relative to the newly centered city. Workaro

0 Replies 1,705 Views

You could close up small passages so that no enemy units can pass without attacking your city. And your units can leave your city from any city tile. So there is another possible advantage.

3 Replies 1,533 Views

I've been in the beta, but I never really played it during that time. So my game yesterday was my first real session. I'm going to list a few things I had difficulties with (from a game design point). Disclaimer : I played a lot of Civ 4: Colonization the last few days. So I might be influenced by it's interface. Active Unit There is no easy way to see in a split second if the current selected unit has moves left o

5 Replies 6,272 Views

When I think of MoM the first thing that comes to my mind are the hero units and their stats screen. Looking at those shield, attack and special ability symbols just did it for me. And just with a glance you could see by the amount of symbols how totally awesome a hero is. If you know what I mean =)

130 Replies 68,774 Views

Same problem for me :-( Is the dump of any help? What should I do *panic* Edit: Actuallay I figured out what to do: Just remove my custom map which seems to have crashed the game. My bad.

5 Replies 4,018 Views

Basically: No. Two 1.8GHz are probably slower than a 3.0GHz There might be a few exceptions. For example a program that does some heavy calculations which can run parallel it might come close there or even reach the theoretical 200% (3,6GHz). (I'm talking scientifical calculation stuff here.) Although I might be totally wrong and games became excellent dual core supporting applications over the last few years. <img src="http://images.stardock.com/gc2/T_DL/smiles/Tongue.gif" bor

15 Replies 54,508 Views

Interesting. Usually Sensors 4 is one of the first things I do to get Eyes of the Universe. I had some unpleasent suprises coming at me out of sensor range. I need to be faster and see farther than my enemies to successfully outmeauver them. I tend to focuse my forces rather then splitting them...

5 Replies 6,039 Views

Yeah a search function like that. So far it never worked for me. Aaaand make that "watch" button actually do something. I always get a timeout when pressing it. Aaaaand the button "my topics" would be nice if it shows threads with my posts inside as well...

48 Replies 45,765 Views

A decade ago (roughly), PC strategy games were having their golden age. Master of Orion, Civilization, Master of Magic, Stars, VGA Planets, etc. And these games required the player to think. OMG. You guys know VGA Planets. It was the greatest game I ever played during that time. I spent hours program

33 Replies 23,749 Views

On the Starbase Threat issue: Maybe you can define the threat of a military starbase based on the gains the affected fleets would gain. Say: the starbase gives +1 Beam Attack If there are 20 ships in the are I'm more likely interested in hunting down those starbases first. Only 5 ships means maybe less interest in Starbase killing, since the benefit is smaller. I guess you probably do that in the calculations but I'

21 Replies 28,755 Views

My favourite strategie to counter bigger fleets of my opponents is to go to defense. Consider a defense of 5 vs a fleet of 2 opposing ships and vs a fleet of 4 opposing ships. The larger the number of your opponents the more effective the defense gets. I like that

16 Replies 48,910 Views

like the others said. it's basically the video. i don't care if the interface is a bit stretched or not, which I think isn't but the video would be nice. I agree that it MIGHT look strange if their are letter boxes on the sides during the event screens etc. but I prefer letter boxes over stretched images any day... @Moiiska: Im running 1920x1280 on 17" and I don't really have that much trouble reading it. maybe you should try a big

4 Replies 7,487 Views

So I am using a nice 17" wide screen laptop here. So far so good, but what really annoys me are the videos. Video stretched to the full size are bad. i don't like their look. Please add an option to keep the aspect ratio when playing a video. Pleeeeaaaseeeee..... I have to bump this until someone bans me or a red response is here...

4 Replies 7,487 Views

what will be interesting is the weapons aspect... give galactica universe lots of mass drivers and rocket technology but only VERY limited access to shields stargate could be a mixture.... earth still uses rockets and mass drivers (rail guns) but already got a few decent shields from their allies.... well the rest are just plain beam weapons? dunno.... but looooot's of potential there... like that idea! for ba

30 Replies 32,665 Views