I see the cool looking box for the Dark Avatar game. Does it come in a box like the original or deluxe set? I already own the original. Thanks!
jknight5422
Nothing too original here, but for completion: 1. Grey Goo (http://en.wikipedia.org/wiki/Grey_goo). Although this could be a new campaign as well on trying to beat the grey goo. 2. Space Monsters (giant amoebas/crystalline creatures similar to Star Trek: OS) 3. Planet Monsters (giant worms or other creatures under the earth, like Dune & so on). The Chtorr series woul
I'm a linux certified person & I work with Softy's AD for a living. However, I've checked out the new macs since last year and it has come a long way in just the last 5 years. The latest OS appears to have better tools than Linux & includes features that aren't available in any OS to date. You might want to go back to their website & take a look at the new stuff. It's pretty impressive. Also, their development tools, X Code, is free & included with the O
Any ideas on what kind of music will be in GC2? I was trying GC1 & I really didn't like the Star Trek: NG feel to the opening music. The other music was also kind of bland. I have liked the music in Star Control 2 as well as MOO 2, that has an atmospheric ambient sound akin to breathing & relaxation. Have you thought about contracting some professionals, such as Steve Roach? He's the king of ambient. I'm sure he could make a great score for your
That's harsh. Are you some kind of Bill Gates-loving homophobe? At least Mac is UNIX based.
Hardcore grognards. I'm in. I think the more NASA/Pentagon/ Avalon Hill grade material we can get with this galactic empire game, the better. These kinds of games only get better with more processing power in the future too. 10,000 star systems & 100,000 planets. Couple hundred major races & 1000 minor races.....That would be fun. <img src="http://images.stardo
Agreed. It'd be great to have on a Mac. I was thinking about getting one & having a lengthy game running on it would at least allow me to get more mileage out of it.
I'd also prefer detailed ground combat. Emperor of the Fading Suns has a system in which you move tiles to hexes several times per turn. So in effect you manage several ground battles at one time. It's definitely detailed. What may be more interesting is to simply have a ground battle where you perform the entire invasion on the planet & complete it for the turn, instead of having it go on for several turns moving pieces. But I'd prefer as mu