spelguru

spelguru

Joined Member # 1989100
1 Posts 12 Replies 106 Reputation

I've gotten one of them mythical 700% mines, but no research and I *can* give a screenshot if ya want it, but I dont think the 700% production is as rare as the research one :/

15 Replies 20,204 Views
Reply to Creativity in Game Talk

Ok, tell me. I don't mind the whole pain on death part! Knowing what creativity does is worth it

22 Replies 10,198 Views

4. And would you please actually give me those trade goods instead of just pretending to give me them? And look at my nice new medals Awwww, they didn't show...

13 Replies 13,898 Views
Reply to Carriers in Game Talk

There is a search function? I looked for it but didn't find it. Am I blind?

7 Replies 7,317 Views
Reply to Placing starbases in Ideas

Yeah, since its hard to know if that planet is within the starbases influence when its half inside, half outside the circle. Had to build a second starbase so my main research planet could benefit because of this

10 Replies 7,941 Views

All those suggestions I'd really like to see implemented as well. And the ability to say something like this: Ok, you be a good monkey (drengin), and pay me 100bc a week or my man Joe (HUGE ship of death!!!) will come and break your legs (all defensive fleets owned)!!! In my current game I could steamroll ANY enemy, yet nobody fears me... Only the arceans could muster a defense, but that is only because they have a higher military rating because of all their defensive units (defenders

13 Replies 13,898 Views

Also, if possible, get a constructor on a green resource node, the economy resource. Even a 5% bonus helps, and when you've upgraded it to max mining bonus... CACHING! Also, send freighters from your best world to your allies best worlds. This will generate a fair amount of cash. And if you are lucky, you can get the universal event that makes everyone richer. In the savegame I have where that happened, I have like, 400k bc, since I doubled my taxes to capitalize even more

17 Replies 11,114 Views

Actually, it *does* seem to be a feature and not a bug. I upped the difficulty level one notch, meaning a few of the AI's got an intelligence upgrade. Now they actually seem to do that 10% of production they should do at the previous level, while those still in the previous level still do nothing.

7 Replies 9,492 Views

It's called the Stellar Cartography technology. It's quite good, humans don't start with it. If you were to play some other race though, you could have it.

20 Replies 10,670 Views

I dunno, tough sounds awfully... though! Im a recovering cheat addict, the reason I played on easiest is because im used to having insane ability bonuses... Oh the curse that is the allure of the cheats I must say though, the game is more fun cheat-free I'll try the second difficulty

7 Replies 9,492 Views

Hi, I am a first time poster (no flaming me please). I started a game vs the AI, huge galaxy, abundant on all and tight clusters. 9 Enemy races all on easiest, and I was "Team" with the altarians, while I was using a custom race. So, im sitting there, in the start, spamming out colony ships to grap as much land as possible. I had access to like, 5-6 stars and 9 colonies to be constructed, all good. Wanted more +10 class planets, only got one of those. Fast forward like, 2 y

7 Replies 9,492 Views