https://www.galciv2.com/myaccount.aspx gives me an asp compilation error: Compilation Error Description: An error occurred during the compilation of a resource required to service this request. Please review the following specific error details and modify your source code appropriately. Compiler Error Message: BC30560:
jonaswills
Those look great!
Ohhh, the music thing was my fault... I didn't turn on my spekaers till I got in the game and I guess I forgot my gamecube was on and hooked up to my sound-in... I guess I got confused about the music being that in the game or something... haha. Yea, I forgot, the ability to stop production of hips would definatly be nice.
I don't remember which pahse I was supposed to give this type of bug report, but I figure it can't hurt to post them anyways... - On the difficulty selection scrolling through you can goto cakewalk to crippeling, but not crippeling to cakewalk. - If military spending is set to 0% when you hit build the pop-up dialogue says -1 yearss to build and the other areas is shows a very large number(probably max int) probably a divide by 0. - My game ended
Its always a party in stardock IRC!!!
I have bee a bit hesitant to send any errors in becasue I'm running XP 64bit and I have no clue if you want any smart exception error logs or anything at all from me. The game runs very smoothly but it does still crash ocasionaly... it definatly looks great. Microsoft just released the retail verson of 64bit... but I don't have that yet, still using 64bit beta rc2. So do you want me to send in crash reports and other issues that come up related non
Hey, alot of you are getting caps with your FPS due to vsync it looks like. I disabled it in my ATI control panel and got much highet FPS which shows what the your comp can really do. I'm using socket 754... its also the 3400+ with 1mb l2 cache... so I'm sure that helps as well. I't would be interesting if I installed 32bit XP on my comp and see how much a difference that might be making... I'm a bit busy latly so I don't know if I will have time
Haha... disabled vsync... In main menu I get 450 FPS... it spiked at 800 for about a second. Zooming out full at star of game I got 175... then zomming into nothing I got 180 Ship yard I got 170-190, stabalizing at 190. I'm wondering if running 64bit windows is giving me a huge advantage here. Ohh yea, running at: DisplayWidth=1024 DisplayHeight=768 ColorDepth=32
Here we go... I think I must have vsync on somewhere, I will have to check that out... I got constant 85 FPS everywhere... only time it when below was when I first loaded into a new menu and it went to maby 25(lowest menu) in the ship yard. Comp specs: AMD 3400+ 64bit Windows XP 64bit... it works fine 786mb RAM ATi 9600 PRO WD SATA 7200RPM HD...
ABLE> Haha, I got that one as well I only wore it a few times and every time I have I have gotten weird looks... haha
y the final verson. This isn't offical or anything, but I'm pretty sure it is correct.
I was certinly surprised! I think it looks great! Just wow!
med to be an RTS but was nothing like it... I'll just have to wait and see it I guess
ause its Earth's "first" big ship to reach out and explore the stars.... but I guess thats not the plot in galciv2... meh
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/wave I'm just a big fan of galciv
of mine who would probably buy it b/c of that.
n weapons, defences, and technologys... Probably all way to complex, and would suck alot of development out of the actual game... but it would be a very neat integration.
inside some statistics window...)... can you change the map options.. IE showing explored/unexplored, ships on mini-map, destinations, pop.size/production(add research?... maby influence?).
I dunno, the concepts sound really cool be the name "Iconians" throws me off... makes me think that they develop Icons for IconX or something.
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ng... that would be kind of neat... and with higher technology you can understand it more to greaten/damper the effects... I guess it is sorta like resources, but just in depth a little bit more.
Well thats what we are for :o ... BRIANS ... (posted by one of many Stardock's Zombies)
The TG.NET image under affilates is linking to the wrong place :o
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