Make sure that games does not unfolds the same way colony rush -- war (n-times) -- victory condition of your choosing. Everything else just bells and whistles.
PVZh
People in this thread loosing a bigger picture. Every game relies on suspension of disbelief. The problem is not that this or that unrealistic / stupid, but the fact that game is not engaging enough to overlook such things. I played many games with far worse AI and much less realistic, but I liked them because they are more engaging. For example, (1) MoM (master of magic): non-existant AI, non-exitant balance, no realism (game of magic); (2) MOO I & II (Master of Orion) both un
It is simplification as it was in MOO (the first one). Population = Tax Payers = Citizens (right to bear arms) = Soldiers.
I would settle for just knowing agenda of next UP meeting in advance (couple of weeks?), so I can try to at least buy enough influence if the topic of some importance. Next step could be a diplomatic options to buy / sell my vote on upcoming issue.
Hi, I have recently bought the game and using 1.3 beta (the most recent available). Out of 2 games total played I can finish none so far due to this bug. At certain point of the game (somewhere after mid-game), program crashes on "quicksave" on the first turn after interuption, i.e. you load next day from QuickSave file and everything seems fine, but, as soon you press quicksave (Ctrl-S) or try to save it under any other name, program crashes with "Out of memory" message. Reloading Auto