ookeek

ookeek

Joined Member # 1358598
2 Posts 4 Replies 101 Reputation

As for those strategies being unrealistic, keep in mind that you only have control of the "public" sector of a planet. When you have a planet's economy running at less than 100%, it's assumed the workers go off to work in the private sector. So if it makes this particular mechanic easier to swallow, you could assume there are private research facilities on planet, and focusing a 100% factory world on research is equivalent to temporarily nationalizing the private sector's research facilities.

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I just started playing Dark Avatar, and at the risk of exposing my ignorance, I'd like to make a beginner's observation regarding the economic model. This is mainly for other beginners, because I'm sure this is old hat for the more experienced players. When you want to increase the income on a planet, it's not a simple matter of building more markets. You need to take into account your tax rate first. Bad Strategy 1: I know that my tax rate affects my approval rating by

9 Replies 6,774 Views

I haven't seen this covered, but I haven't read every post yet: How about the option to collect info on a planet without sabotaging an improvement? There are plenty of real life examples of allies spying on each other in a "trust but verify" sort of relationship. Most of the time, I'm more interested in increasing my knowledge of a civilization, rather than sabotaging them. And if info gathering becomes an option, it'd be nice if the computer (and player) didn't have to tak

0 Replies 1,896 Views