MegaVolt

MegaVolt

Joined Member # 1323197
13 Posts 150 Replies 15,246 Reputation

Hi! I recently installed GC2 again after not playing it for a while. Last time I played it was long ago back on my Win XP system. I have since formatted and installed Windows 7 (64 bit) and a completely new Impulse. So I went on Impulse to install GC2 with both updates, DA and TotA. Installing it works fine and starting GC2 itself also works but as soon as I try to start either Dark Avatar or Twilight of the Arnor I only get a black screen with the GC themed mouse cursor. This

7 Replies 26,595 Views

You can change the install path in the Impulse settings. However, it will ignore the Impulse settings if another path is already registered for Sins. To change that one you can open the registry and search for Sins, then just move the files to the other drive and change the path in the registry accordingly. I do not have the time or bandwidth to re-download Sins 4 times or even a single time. I am very disappointed that no StarDock official can give some advice on this :( Support

7 Replies 22,860 Views

Just to be clear: The 40% is not only a "normal" increase in sales. The day of the Linux release, more stuff was sold then [b]any[/b] other day. It was not simply an increase in sales of 40%, the [b]previous record[/b] of maximum sales per day was beaten by 40%. This means that at the day of the Linux release [b]at least[/b] 40% [b]more[/b] copies were sold then on the day of the Windows release! Despite the fact that the Windows release was a lot earlier, which usually means more sal

203 Replies 692,094 Views

I wanted to upgrade from the beta to the full release. Impulse told me that this isn't possible and I have to uninstall the Entrenchment beta. I told Impulse to uninstall the beta and now all of Sins is gone! The files are still on the hard drive but I can't start the game and when I try to install Entrechment and tell it were the Sins install path is it doesn't recognise it. This totally sucks! I don't want to download the whole 1.5 GB for Sins again. I want my old Sins back.

7 Replies 22,860 Views

[quote who="db0" reply="18" id="2073901"] Did I hear anyone say 40% [/quote] Here a little more detail, from the 2dboy website: [quote] Update 4: It’s only been 2 days since the release of the Linux version and it already accounts for 4.6% of the full downloads from our website. Our thanks to everyone who’s playing the game on Linux and spreading the word. Here are a couple of nifty stats: About 12

203 Replies 692,094 Views

[quote who="Vicente" reply="6" id="2058618"] Quoting zndkwin, reply 5 They didnt support linux at all in the first place. All they did was pay some 3rd party to improve WINE-support on their windows client, so they werent really committed to linux. 1) Better then, even without been really committed they weren't doing enough money. So imagine if they were committed... [/quote] If they were committed somebody would actually h

203 Replies 692,094 Views

[quote who="Sarah Hayes" reply="22" id="2055826"]Keep in mind, the Linux community tends to be "all mouth and no trousers", we want the moon on a stick and when someone gives it to us we complain it's not quite the nicest stick around then put the boot in (see EVE:Online cancelling Linux support).[/quote] That's kind of a bad example. The Eve Online Linux client totally sucked. It was more a turd on a stick and surprisingly nobody liked it. The Windows client worked per

203 Replies 692,094 Views

Well, Linux market share doubling in 2 years isn't that impressive if you see the increase from 0.5% to 1% ;) The MS loss is mainly caused by the success of Apple. Since Mac OS uses a BSD core, having Linux compartibility also means basically free mac compartibility. And that is quite a huge part of the market. In addition to that I doubt the numbers in that graph. How were they obtained? It looks like that site averages hits on web pages and checks the browser identification for

203 Replies 692,094 Views

[quote who="mickeko" reply="15" id="2029416"] Quoting MegaVolt, reply 14 I at least prefer my freedom and wouldn't want to be tied to any one other company with all my products. All windows software is not made by microsoft, so there's no risk of that happening even if running windows. [/quote] I meant it from the point of view of the software developer. If your whole business model evolves around mak

203 Replies 692,094 Views

[quote who="DeadMG" reply="5" id="2027886"]DirectX deals with so much more than OpenGL. As a professional development tool, I can't comment. However for games, DirectX does 3d, but also sound, input, and similar. Microsoft is also very supportive of prospective developers. Most importantly, since so much of the userbase runs Windows, there's little benefit to a Mac/Linux port. [/quote] That's why I mentioned SDL before. Here the link: <a href="http://www.libsdl.org

203 Replies 692,094 Views

[quote who="Serik55" reply="10" id="2023930"] Quoting Nights Edge, reply 9I did read something about Linux computers being sold with the terminal/command line disabled. If it is now feasible for Linux to be used without learning commands, then it's well on its way to a broader audience.. This is almost as bad as the "you need a $5,000 computer to play games" misconception. Ubuntu Linux (and a dozen other distros) can be used without touching the command line. As you play

203 Replies 692,094 Views

[quote who="db0" reply="4" id="2020456"] I'd be very happy with a Mac OS market share of 20%, Windows 50% and Linux 30%. I GNU/Linux achieves this market share then it will simply steamroll over Windows and Macs. The only thing holding it back atm is lack of program compatibility. Such a market share would mean that most companies would create their programs as mutliplatform in order to capitulate in all the markets. And once there is no app that cannot run on 'Nix, then its freedo

203 Replies 692,094 Views

[quote who="mickeko" reply="24" id="2020246"] Quoting MegaVolt, reply 23 Instead of just forcing Microsoft to pay yet another fine I hope the anti trust guys will one day just order Microsoft to open-source D3D. If D3D applications run on all systems, the Windows dominance will be broken within weeks. I do realize that this wouldn't be too great for StarDock ... but that's yet another reason to stop depending on Windows completely for your business model and starting to build at lea

203 Replies 692,094 Views

[quote who="mickeko" reply="6" id="2017002"] Quoting MasonM, reply 5As a long time Linux user (Slackware since 1995) I can say that I would and do support companies that support Linux. I belive that most Linux users are the same way. Actually, *all* people I know (would be around 30-50 people in total) who use Linux as their one and only OS are sticking to ONLY support companies that release free software for Linux. They are commercially challenge folks.... [

203 Replies 692,094 Views

[quote who="Zoomba" reply="14" id="2010025"]And honestly, I feel one of the single largest barriers to getting games onto Linux is support. Oh my lord supporting software on Linux is a logistical nightmare. There is no single base configuration you can count on. One can't assume that anyone will have X version of Y library, or that they haven't done something hacky to circumvent a problem on their system. The state of Linux video card drivers is also a shakey thing.&nb

203 Replies 692,094 Views

[quote who="Zoomba" reply="8" id="1750450"]1. Reading the article it's the Source engine they're looking to port. Not Steam. This means we could see a linux compatible version of Half Life 2 at some point. Not necessarily that we will see a Steam client for Linux. 2. Games supported under WINE/Transgaming etc. aren't usually done by the game developer themselves. Specifically in the case of Cedega, they have to patch in game-specific support.<br

203 Replies 692,094 Views

In a 2v1 situation the stun team kills the other guy, duh. It's just like in DotA: Don't go in 2v1 and expect to survive. It's just stupid and certainly no sign of imbalance if you get owned. And again as in DotA: If you get stunned, get your team to help you out. In a 5v5 battle your 4 team members should be able to take out one of their heroes while they are wasting all their stuns on you. And yet again DotA: Positioning wins the game. Be the team that ganks on the enemy, no

34 Replies 17,922 Views

What's the problem with stunlocking? Oh, 4 people can focus on one enemy and kill it? Duh! Get the rest of your team to hit them. Stuns are also available in DotA and stunlocking is also possible there. It is a good team strategy, yes. But it is in no way overpowered. Please don't nerf good gameplay mechanics :(

34 Replies 17,922 Views

[quote who="DatonKallandor" reply="6" id="2001925"]1) Armor isn't a straight reduction - it's mitigation percentage. Armor does tell you the precise mitigation value in the tooltip. 2) Just try it out. A creep can take x number of hits from your demigod. You don't need more info than that. The fact that you don't know if your snipe will finish off the enemy now or if you should wait is what's so thrilling about Demigod combat - it's up to you to decide. It's experience that allows

24 Replies 60,396 Views

Not sure if it is in any way related but I recently had a problem with games being installed in the wrong path. Impulse seems to read registry entries, changing that ones helped with my path problem. Maybe there are some left over registry entries for Space Rangers that mess up Impulse?

9 Replies 252 Views