Comstr

Comstr

Joined Member # 1269347
2 Posts 10 Replies 132 Reputation

Nope, it got removed. Something the Galciv2 fiasco probably had something to do with. Galciv2: Removing the threat of Starforce from the galaxy!

19 Replies 8,862 Views

I just got the remake of Star Control 2 to work, and it's clear that GalCiv based on SC/Star flight is an obvious path to take. In one of the interviews it was mentioned "Galactic Tyrants" would probably be such a game. IGive the ability to do tactical combat , and it would work quite well I think. Very few space RPG's have come out since i think the failure of Star Control 3.

8 Replies 5,512 Views

Why be surprised by "exploring is cool"? It's one of the 4 X's, and unlike Civ which has terrian, galciv was lacking in itt. Anomlies have it somewhat, but they run out after the first year of gametime. Idea: There should be ethics choices when exploring anolmies, not just planets. Along the line of "The captain of Survay Ship 1045 has been offered marragie to a green alterian slave. Does he accept the offer?" and other Star trekenin gags.

28 Replies 43,346 Views

Somethings wrong with the campgain. After misson 3 (the infamous Seige) and the torian misson after that, every misson I did was like it was on cakewalk, and not normal. It was a matter of researching plantary invasions. The AI didn't try and capture one planet, little lone build a single spacefleet. Also, anyone got any idea which missons change if you win or lose them?

0 Replies 2,530 Views

I had one game where my biggest threats were the Arcans (large fleet) and the Altariens (large tech). They were on oppoisite sides of my empire. After I destroyred the Krox home world, they surrended to the....Arcanans. Who now had 2 planets next to he Alterianes. BOOM. Instant cold war between the 2 former friends and it was very easy to convince the Arcanans to attack the Atlerians, thus weakening both empires and making it oh so easy to w

18 Replies 17,830 Views

First time post, but I havn't seen many stratagy threads as I thought there would be. Does anyone else not ever build tiny ships, but just small ones? I havn't got to the really high weapon and defence techs, but they seem kinda pointless when you get twice the size hull at start.

15 Replies 14,235 Views