Keith Dinser

Keith Dinser

Joined Member # 1258173
1 Posts 1 Replies 52 Reputation

thanks guys, changing the costs works great, but it is rather tedius. Is it possible to set up varibles in xml so I could just put cost*x for each tech and then just change the value of x when I felt like it?

9 Replies 4,584 Views

Hi all, I'm not a serious modder or anything, just a hack that likes to play around with game mechanics as long as it doesn't get to complicated . I want it to take a LOOOOOONG time to research anything. The tech setting in the game setup helps a little, but it's not extream enough for me. Is it possible to basicly increase the resources needed for each tech by a factor of 10 or more? Thanks for any

9 Replies 4,584 Views