The 215T is NOT the problem. I play GC2 on my 215T without a single hitch or issue at 1680*1050 native resolution.
Annekynn
I am extremely dissapointed with this change. It was not necessary and I hope its a bug.
Playing a large map with 8 races. The torians declared war on me, sent a huge invasion force, I blew up quite a bit of it, they asked for peace and I accepted. Their fleet started heading back. About 15 turns later they declare war again. This time, each and every one of their ships in the entire galaxy has stopped moving. For about 10 turns now none of their ships move or do anything. I can happily destroy them all. All the other races are moving alon
What I REALLY miss about MOO2 was the fact that the enemy didnt send a billion ships at you from all different directions. Instead they would send big fleets at a time. That made combat, and defense, much more fun.
I didnt have this bug before. I have it today when I updated to 1.0X.
FiringSquad Review
Im looking for asteroid belts, spacial rifts, nebulas etc, things basically that are impassable. Is this feasable? Would the AI recognize such things and be able to go around?
Small feature request: can an option be added during setup of a new game to chose the starting distance between each races, such as close, far or random? Because in most of the maps I create I often get another race starting VERY close to me and its very annoying to have to keep recreating maps until a decent starting position is found.
Just wanted to add my two cents and say that I love the look and feel of beta 4. After playing such sluggish games like Civ 4 its nice to play a good looking, crips and lagfree game. Keep on trucking stardock!
What exactly is the purpose of the Tiny class? I understand that Small can be used for scouts and such, but in all my games my first combat ships are of the Medium class. So what benefit is there of building Tiny ships?
Not sure if some of these are on the to-do list or not, or maybe even already implemented, but here are some things I would like to see: - Dynamic AI. AI that reacts to the circumstances and changes its style of play. When its getting its butt kicked, id like to see the AI take a defensive stance. - Reasonable dimplomacy. Why declare war on a race that you have never spoken to, one that has no military what so ever, and one that has not hurt you in any way? In my last game
Playing as the drengii, date 22 Nov 2226, my turn button has dissapeared, and while I can still interact with everything I cannot advance to the next turn. Pressing enter does not do anything either.