I was havin' that problem then updated to DirectX 9C it didn't work at all with DirectX 9B.
Epochalypse
A year 'til launch and already a thread!!
I remember having planets in my own sector swiped before I got a chance to check 'em cause of that.
Need some more screens though.. To whet the appetite. Got anymore ship models yet other than the ones we've seen?
Site looks great!
Looks awesome!!!
Sounds like it could lead to early warfare. Civilizations vying for the necessary real estate to expand their empire and become dominant in the galaxy.
of time & it would appear as you were equals but in reality his battleships would destroy your corvettes.
ably make a reasonable guess. Same here. It'd probably get easier with experience though.
going to be in the finished game or is it going to be more like GC I?
Ok, I think I figured it out.. The PQ = # of squares useable on planet? or is that just a coincidence?
ittle space monst...... It'd make things interesting.. Just wouldn't want to have to face a fleet of 'em.
bing its slumber.
LE> So military might would be based on HP & some other factors? I could see how that would change things.
I was kinda close.. I was going for the meaning of it, wasn't sure how accurate I was.
ooOoh, the mountains look good. Do the green square areas represent the useable terrain?
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I like how the "Influence borders" are shown on the play screen. It will make it easier when moving transports around and not stepping on some other empires toes and making them angry.
One thing I noticed in GalCiv I is that military might is based on the number of ships you have and not the type or power of the ships you have. So basically you could build up a massive ship base of weak & cheap(inexpensive, low build time) ships and have a huge military which would deter other races from attacking you. It seemed kind of a cheap way of getting around having to go to war. Personally I'd like to see that changed so the other races are
That was probably a dumb question.. but, here is another. If that is the way it works is there a certain(set) number of improvements/buildings you can build per sector?
I read somewhere it was coming out in March... Can't wait.
Even a battleship gets a lot of pain from them. I don't think they should have any guns at all. It should be that you need to send other ships along with it to protect it until invasion time.
by "halo" you're talking about what looks like the atmosphere? right?