Why didn't I think of that?...I was thinking I'd have to have the distro software working, but this makes much more sense. Only thing is I can only seem to download Elemental: War of Magic and the Beta to Enchantress. I bought Sins(all 3 xpacs as they came out) and Gal Civ 2(vanilla) in the past, but can't download them. I guess it's a Gamestop deal eh?...even though I bought them before the Gamestop transition. (I know this has to be the Billionth time
Timble
I sure hope I can get it to work with WINE then...we'll see I guess. I'm in the process of getting Steam to work and so far it runs and updates. I have yet to install anything with it though. I understand, for linux peeps, it is best to buy the games at the website and then use Steam to install/run the games. Multiplayer is a mess for a lot of games, but I don't do that anyway. Although a native Steam client would "seal the deal" for the future for me...it s
YES!...good to see this coming out! I am in a little bit of a "pickle" though and was wondering... Are their plans to make a linux native version of this? The rumors about Steam for linux seems to be coming to light soon.(if you believe it anyway) I have switched totally to Ubuntu and have been really happy working with it and enjoy the "free feeling" I have in completely separating myself from under Microsofts boot! I don't have much free tim
I appreciate the referral to google, but I have to say that is the first place I looked and all of the paths/folders various places use to describe where to put the files are different than what Stardock has used. Their is a "custom" folder, but it is empty, which is in the program files area of windows...their is also a hidden file under the appdata within the also hi
Stardocks install of this Freedom Force game is a little different and I can't seem to figure out where to put my custom meshes/skins. Can you tell me the path I need to use and maybe what folder names? I could simply have the folder named wrong. Thanks
By the way, it's about 18min or so...a little on the long side, so watch it when you have the time.
I'm always impressed when I watch a talk about education on TED, but here is one with a business twist that I think is worth watching, if you haven't already...just putting this out there for anyone on these boards that may be interested. It involves scientific studies about motivation and creativity and how it relates to problem solving in a business setting. Enjoy... http://www.youtube.com/watch?v=rrkrvAUbU9Y </p
[quote who="Tridus" reply="81" id="2818467"] Since the beta version isn't even out yet, I'll go with Soon®. (Seriously, people need to knock this nonsense off. It'll be done when it's done, and constant pestering about it will only serve to convince them to not give any kind of estimate in the future. )[/quote] I'm sorry for getting on your nerves, but I don't make it my life to keep track of a silly game. I check on it here and there, and post rarely. So no nee
Any estimate on when v1.1 will be released? How long has it been now?...about a month or so? I know they had hopes of getting it out by the end of Oct. but realistically Nov. I know it's early November, but what's it going to be? a week? 2 weeks? I'm just getting a little tired of waiting, but clinging on to patience.
I like the tactical battles. Not for what they are currently, but for what they seem to be evolving into. I think the suggestions about them already gained is on track. But I think, in addition to the auto resolve, you put into action a "movie" style spectator battle mode like GalCiv2 had. Sometimes I am not in the mood to go step by step through a battle, but still want to see the eye candy and hear the sounds. A "spectator" battle mode would be a nice added flavor for
Great news! [e digicons]:')[/e] Things are coming into focus... [e digicons]B)[/e]
I would say it is stable enough to have a "good time" playing. It will get much better as time goes by. If you know that you will eventually buy it when it is fixed, but BEFORE a price drop, then you may as well get it now and enjoy the freebe's Stardock is handing out for the "faithful" willing to endure a little hick-up here and there until it is polished. That's why I bought it anyway.
Yes, I agree. ROT3K was very complex, but then again...I think the AI was pretty dumb. I also think it was one of those TBS that used a "cheating" mechanic to ramp up the difficulty on harder settings. One of the best things I like about Stardock games is Frog's commitment to making an AI that doesn't "cheat" to be "harder". It pays off in the long run on replayability. I found a newer version of ROT3K on D2D for about 20 bucks, but I'm not messing with it for a long wh
I've made this comment in another thread just as a footnote of interest. I was wondering how many others here have played Romance of the Three Kingdoms strategy games? Great series on China mythology that lives on in Dynasty Warriors games and so on for the console boxes. I still get chills when I think of names like Zhang Fei and Guan Yu!...good stuff. The TBS was great and if memory serves the last one they made was ROT3K 11? or maybe 10?... Any other fans out there?<
That's basiclly it, as in the title of the post. I've noticed this in the past 2 games I've bothered to cast it. Dell Inspiron Desktop, 2.4 Q6600 quadcore cpu, 4GM ram, Nvidia 8600 GT 256mb vidcard.(hoping "Santa" brings me a 9600 GT 512mb to replace it)
In some ways, the "hook" that gets me about this game reminds me a lot of the Romance of the Three Kingdoms games.(aka ROT3K series of TBS) The idea of recruiting "heroes", or in ROT3K "generals", is a cool element. I'm always wondering who I'll see next to try and recruit into the fold. I've just figured out the whole dynasty thing, only to have the game crash on it, but I like that also. I've not had kids yet to see how they work, but am looking forward to it. ROT3K had "chi
I did have a scout on auto explore. I bet that was it. Thank you, and keep up the good work!
It is turn 152 in my first game and it will not advance any more turns. The game is still able to load and I can scroll and view things. It's not totally locked up, nor have I seen a error message, but it won't go any further either. The "next turn" button is not responding. My system...Q6600 2.4 cpu, 4GM RAM, Nvidia 8600 GT 256MB vidcard, and Vista 32bit OS with video drivers updated as recently as about 2-3 weeks ago. hope it helps.
[quote who="Snarl" reply="1" id="2782226"]Welcome Back, understood about the tutorial however possibly some good heavy duty Tool Tip Pop-Ups may help and may also be easier to update with new features. Cheers; Snarl [/quote] I thought that free hero guy you get in the beginning gives some nice tips. That's sort of like the pop up tips your talking about. Not as robust as your suggesting though, I'm sure...but it's not like t
I have a Dell Q6600 2.4 cpu, 4GB of RAM, and a modest Nvidia 8600 GT card...I have gotten one crash in tact battle, but I am waiting to see if it happens again to post a bug on it. I agree that the game is a little "rough" in a way, but it certainly does feel like a "sleeping giant" of a success soon to happen when it is fully patched up! I just got it yesterday, and have only had time to play maybe 3 hours on it leaning the game, but it's one nic
I spent a good part of this Saturday(today) watching a guy's video's going through a game on Youtube. He goes by the alias, Tengill on that site. Here is this link to his channel... http://www.youtube.com/user/TENGILL He is from Sweden, and a slow talker(in English anyway), but I found his detailed run through of a sandbox game very enlightening! He did many vid's and most are about 15min e
"I agree completely. [e digicons]k1[/e] Looking forward to when forums are moderated a little bit more so there is less pointlessly repeating hate being spewed all around."- killer105 I 2nd this wholeheartedly! I wasn't in on the beta, myself, so I can't judge either way as to the quality of the dev fixes in response to the tester input. Nor can I judge the the quality of the input from most testers, as I know from experience that many times people
[quote who="WhiteElk" reply="135" id="2760023"]Drama Cleansing Thread It seems that the meaning behind this thread title is lost on many. I'm not pointing fingers, or speaking only of posts in this thread. No need for anyone to get defensive. Please keep those minds open. The CEO of Stardock writes a number of candid postings accepting responsibility for a less than stellar release. Then presents a detailed plan for cor
I can't believe how critical some of these posters have been. Isn't it a little like beating a dead horse by now? The whole focus of this thread, for me, was simple...accountability and integrity. Brad isn't making excuses, and dodging anything. He is basicly saying "I am responsible for the project, so it all falls on me, ultimately. I messed up, but will fix it." Do you have any idea how rare it is for someone to, not only take full responsibility for a "train wreck",
I think I just got my first "man crush" over Brad Wardell! [e digicons]:thumbsup:[/e] Seriously, I have always been an idealist and general disdain comes to mind whenever I think of ANY business, company, or corporate what-cha-mah-whoozits....the idea of profit at any cost, as long as it doesn't hurt future revenue has always defined the image of pure evil. [e digicons]}:)[/e] (this has usually gone double for software companies) B