Hi guys welcome to round 3 of the League. We have a few streamlining rules this round so be sure to check them out below. If of course we feel that there are not to our liking then we can change at the end of the round, but i think we are on top of most of the bugs now and things should go more smoothly. I will point out though that there is 1 rule that i will put in place this round that can be thrown out mid round.
"in the instance of a notified and accepted non-submital, not a "no show", in a 4 man team, a back up game will be allowed to be played be a fellow team member. That fellow team member will be randomally assigned by either myself or Firebender. A non submital with no explantion or prior notification will not be granted this privilage."
Ok here is the rule changes for round 3,
Team Bonus
Fastest team game time (average) 2 BP
2nd fastest team game time (average) 1 BP
Highest team score (average) 2 BP
2nd highest team score (average) 1 BP
Individual Bonus
For this round ( the different victory types),
1 BP for fastest and highest game per victory type.
No penalty's.
All ties, in both team and individual and in both speed and score categories, receive equal points.
Where's a score is dropped in any given team, that score, though no longer eligable for the MVL submission points are still eligable for any BP they may have achieved.
Averages are calculated from the totals of submitted games divided by number of members in the team. If a player gives advanced notice of his inability to submit a game then that player will not be counted as a member of the team for purposes of calculating averages.
I will before the end of this round post a new thread that will be the MVL Rule Book. Where these changes and the rest of the rules will be outlined, but do refram from posting in that thread please.
The teams as of round 3 are,
The A-Team (A)
Pndrev
Piznit
Dethadder
Xei Win Toh
Ferrel
Dystopic
The Blade Runners (

Neilo
TGE
Ghostwes
MarshallOneill
Vilgan
Noctilucus
Celestial Crusaders (C)
Playjeff45
Mumblefratz
The Butterfly
Firebender
Silverbeacher
The Domination of Death (D)
Brezelius
Mottikhan
Shadow Worrior
Elwood011
Kzinti
And now round 3, and Firebender this should make you happy.
Each team is required to submit a victory in each of the 4 different conditions. Your team captain will assign each player a victory condition to complete.
3 opponents on a Medium map.
Habitable Planets - common
Planets - abundant
Stars - rare
Anomolies - abundant
Asteroids - rare (DA)
Tech Rate - normal
Density - Lose clusters
Random minors
All victory conditions enabled
Allow Surrenders
Tech trading on
Super abilities off
Blind exploration off
Mega Events enabled
For team B, which has 5 players, the captain should assign his 4 team mates 4 different victorys and then play a game attempting a victory condition of his own choosing. Now we never really discussed what happens next but my proposal is that the two games that are the same, the captains choice and one of his players, these games could be combined and averaged to give us 1 game instead of two. Provided they are both victories. This is not in concrete but a suggestion.
The other way we could go is to leave it up to the team in question to decide which game to sumbit.
Either way have fun with round 3 guys and i hope these new rule changes work out well for us.
Good luck,
The Commissioner.