BETA 5: Notes and Bugs
Put them in here.
Beta 5 is the last major public beta of Galactic Civilizations II. We will have a minor update on Monday to fix a problem discovered with nVidia cards (crashes on start for them).
Some of the highlights of the new version include:
+ You can set the resoluton from within the game (which is what we think causes the problem on nVidia cards).
+ The Miles Sound System is now in replacing our own home made sound system. However: If you had a previous version installed, your sound and such will not be set right, you'll need to go to options and turn up the sound since it uses a totally different volume control system.
+ It's been optimized for performance. So it should be faster than previous versions.
+ It should use less memory.
+ The human colony ship has a high-resolution texture. We want to see how this performs for people as it's 8 times larger than the typical "high res" texture you have in other games.
+ The planet screen has been re-designed. We don't have all the icons and graphics in yet but the basic layout is there.
+ The Invasion screen is much closer to completion now.
+ Lots of gameplay tweaks.
+ ALL your settings are now kept in \my documents\my games\galciv2
+ There is a lot more "jewelry" in the game for customizing ships including the ability to rotate the stuff.
+ A lot of stuff was done with custom races to make it more seamless.
+ Computer AI is smarter about ship design and what ships it builds.
+ Ethical Alignment choice bonuses are now working.
+ Tons of bug fixes.
Also, this beta marks the end to new beta testers being able to join. Users who pre-order (regardless from where) will get the Collector's Edition version of the game which has additional content.
). Before the invasion, and even after the invasion, the Arceans are "Close" to me. So I expect that the transport was set on autopilot to invade, and the culture flip didn't stop it. Need to add a last minute check to the AI to make sure the planet you're invading still belongs to the race you intended to invade.