The "Big One"
from
GalCiv2 Forums
Well, I've been toying around some with Gigantic maps, with max stars, planets, and habitible planets on Suicidal diffidulty level. 9 opponents. 8 minor civs.
One of the biggest keys concepts I'm seeing on this style on map is sustainable development. Kyrnn seem to be good at this, but I still end up being at 40-50 planets compared to 60-70 average for the A.I. by the time the colony rush is over.
Any ideas or tips?
One of the biggest keys concepts I'm seeing on this style on map is sustainable development. Kyrnn seem to be good at this, but I still end up being at 40-50 planets compared to 60-70 average for the A.I. by the time the colony rush is over.
Any ideas or tips?


, even ask my friend LastArmada (though he is having troubles of his own). I'm really 15 turning 16 but i like to be called a 'young adult' so i say im 16.
*looks innocent*