I'm not sure if I should post here or create a new thread given how old this one is but, I'll try here first... I just bought & downloaded DA 1.6 this evening and I am having the same problem described in this thread. None of the suggestions in the thread above work (including playing windowed, which you'll notice I kill towards the end of the debug below). Very frustrating to buy a brand new game and be unable to play past about 30-45 minutes, so any help would be appreciated.
My debug follows...
Debug Message: Version v1.6 Dark Avatar last updated on: Wed Jun 6 08:51:50 2007
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 6/7/2007, 21:49:14
DirectX Version: DirectX 10
Machine Name: ENTERPRISE
Operating System: Windows Vistaâ„¢ Ultimate (6.0, Build 6000) (6000.vista_rtm.061101-2205)
Languages: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Inspiron XPS Gen2
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05
Processor: Intel(R) Pentium(R) M processor 2.00GHz, ~2.0GHz
Physical Memory: 2046MB RAM
Page File: 1133MB used, 3181MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce Go 6800 Ultra
Manufacturer: NVIDIA
Chip Type: GeForce Go 6800 Ultra
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_00C9&SUBSYS_019C1028&REV_A2
Display Memory: 256 MB
Current Display Mode: 1920 x 1200 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dum.dll
Driver Version: 7.15.0010.9746
Driver Date: 12/7/2006 21:25:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (SigmaTel C-Major Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_01AA1028&REV_03
Manufacturer ID: 1
Product ID: 100
Driver Name: STAC97.sys
Provider: SigmaTel
Driver Version: 5.10.4255.0000
Driver Date: 3/10/2005 16:56:06
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Preparing to change display settings.
Debug Message: Using hardware vertex processing
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1680 x 1050
Debug Message: Running in windowed mode.
Debug Message: HAL (hw vp): NVIDIA GeForce Go 6800 Ultra
Debug Message: D3DPRESENT_INTERVAL_IMMEDIATE
Debug Message: Refresh rate: 0
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: Border size reported as 6 by 26
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now windowed.
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask Movies\techs\*.bik
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\Gfx\Movies\*.bik
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\sfx\*.wav
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\Music\*.mp3
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Popup Manager Update: Updating window with ID=0
Debug Message: Popup Manager Update: Unhiding FullscreenBink
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\ships\*.xml
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\shiptemplates\*.xml
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\ShipStyles\*.xml
Debug Message: No files found matching mask ./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask Gfx\Planets\C0*.png
Debug Message: No files found matching mask gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\ships\*.shipcfg
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message: Popup Manager Update: Updating window with ID=1
Debug Message: Popup Manager Update: Updating window with ID=35
Debug Message: Error loading mission 16 from C:\Program Files\Stardock\TotalGaming\GalCiv2/./Data/English/Campaigns/Dread Lords Campaign.gc2campaign
Debug Message: Popup Manager Update: Unhiding CampaignWnd
Debug Message: No files found matching mask C:\Users\myusername\Documents\My Games\GC2DarkAvatar\Dread Lords Campaign\*.sav
Debug Message: Error loading mission 16 from C:\Program Files\Stardock\TotalGaming\GalCiv2/./Data/English/Campaigns/Dread Lords Campaign.gc2campaign
Debug Message: Creating Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Popup Manager Update: Updating window with ID=42
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading custom map: C:\Program Files\Stardock\TotalGaming\GalCiv2/./Data/English/Campaigns/An Unexpected Visitor.gc2map (3 x 3)
Debug Message: Star Frequency: 3 Max Num Stars: 24
Debug Message: Planet Frequency: 3 Max Num Planets: 76
Debug Message: Num Anomalies: 82
Debug Message: Popup Manager Update: Unhiding MissionWnd
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Title
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Spinner_Back
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Title
*DEBUG ERROR: ***CustomShipStyleWnd: Unknown edit field ShipList_List_Entry type: CustomListEntry ***
*DEBUG ERROR: ***CustomShipStyleWnd: Unknown edit field ShipList_Avalible_List_Entry type: CustomListEntry ***
Debug Message: WARNING: GetShipStylePrefix called for civ and civ has no ship style
Debug Message: LoadHardpointsFromPrefsFile failed to load ship config file: ./Data/ShipCfg/\(null)_ColonyShip.shipcfg
Debug Message: Setting Game Options
Debug Message: Creating Civs
Debug Message: Terran Alliance: Intellence -> 40
Debug Message: Drengin Empire: Intellence -> 50
Debug Message: Altarian Resistance: Intellence -> 80
Debug Message: Creating Civs... Done
Debug Message: Updating ZOC.
Debug Message: Creating ships...
Debug Message: Updating ZOC.
Debug Message: Galaxy Create... Done
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message: UIBeginGameHelper: New Campaign Game Started: Dread Lords Campaign
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: Popup Manager Update: Updating window with ID=0
Debug Message: Popup Manager Update: Unhiding FullscreenBink
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 2
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: StarportWnd: Cannot find OBJID StarPort_Planet_Logo_Image
Debug Message: Game Screen: Setting mode to 8
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 0
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Random Event: End
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Random Event: End
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Random Event: End
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Jafo. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=13
Debug Message: Game Screen: Setting mode to 9
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: End
Debug Message: Cannot find texture Gfx\Thumbnails\planets\Planet0.png
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 3
Debug Message: EconomicWnd: Cannot find OBJID Template_Button_Back
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: End
Debug Message: First contact: Altarian Colony Ship M0-1 6 at position 2050.000000,1150.000000 rotation 0.000000
Debug Message: First contact: Altarian Colony Ship M0-1 6 at position 2050.000000,1150.000000 rotation 0.000000
Debug Message: First contact: Altarian Colony Ship M0-1 6 at position 2050.000000,1150.000000 rotation 0.000000
Debug Message: Popup Manager Update: Updating window with ID=33
Debug Message: Popup Manager Update: Unhiding AlienMsgWnd
Debug Message: Game Screen: Setting mode to 7
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 2
Debug Message: Game Screen: Setting mode to 0
Debug Message: A* Path too long to calculate (16.970562). Aborting
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 0a
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Saving game C:\Users\myusername\Documents\My Games\GC2DarkAvatar\Dread Lords Campaign\AutoSave.sav
Debug Message: Num Sectors Across: 3
Debug Message: Saving: Game mode is campaign.
Debug Message: Save game finished.
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=20
Debug Message: Popup Manager Update: Unhiding QuarterlyWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding ShipDetailsWnd
Debug Message: Destroying ship Altarian Colony Ship M0-1 6. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: End
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Updating ZOC.
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Destroying ship Altarian Colony Ship M0-1 8. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 3
Debug Message: Yearly Status Dialog 3a
Debug Message: Popup Manager Update: Updating window with ID=20
Debug Message: Popup Manager Update: Unhiding QuarterlyWnd
Debug Message: Saving game C:\Users\myusername\Documents\My Games\GC2DarkAvatar\Dread Lords Campaign\AutoSave.sav
Debug Message: Num Sectors Across: 3
Debug Message: Saving: Game mode is campaign.
Debug Message: Save game finished.
Debug Message: Random Event: End
Debug Message: A* Path too long to calculate (10.000000). Aborting
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Random Event: End
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=22
Debug Message: Popup Manager Update: Unhiding HeadlineWnd
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=8
Debug Message: WARNING: CloneFrames failed
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Updating ZOC.
Debug Message: Error flipping back buffer to primary buffer.
Debug Message: Unknown
Debug Message: n/a
Debug Message: Unknown error when flipping back buffer to primary buffer.
Debug Message: Error flipping back buffer to primary buffer.
Debug Message: Unknown
Debug Message: n/a
***** snipped out the 140 repeats of the last 4 lines ****
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: PlanetTex_C:\Program Files\Stardock\TotalGaming\GalCiv2\Data\HeightMaps\p8_h1_w512_h256_1655072693.raw_OceanPlanet not cleared 1 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 645 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally