High-Res Startrek ships
from
GalCiv2 Forums
Hey folks.
There are some "ship designer" built startrek ships available, but I have yet to see any real modeled startrek hulls in the download section, so I thought I would put together some high res model conversions of popular startrek ships for GalCiv 2. I hope to cover all the classes from Tiny to Huge.
What I’ve done so far is the Magella class (because the curves are sooOOooo sexy), and I have a link to my progress thus far:
http://bhendel.splicedigital.com/galcivstartrek1.jpg
The model will run you about 260,000 triangles ( ! ), but I think that considering the poly count, the performance in GalCiv2 is incredible. Here you can see 10 of the things (2,600,000 faces in total) and as you can see from my frame rate that I am pulling about 10fps (from 60fps before the ships). This is with a Radeon 9800 pro and a P4 1.7. I think I can skim about 100,000 faces off the model with some more optimization.
http://bhendel.splicedigital.com/galcivstartrek2.jpg
I hope to cover the following ships, above Magella:
Some form of Runabout or shuttle for Tiny.
??? for small
Defiant for medium
Galaxy and Sovereign for Large
Promentheus for Huge.
Any requests? Suggestions? Cease and desist orders?
Let me know if anyone is interested in getting their hands on these models. My plan is to have them plug into GalCiv as normal ship hulls with mount points and all. Hopefully make use of the mod system soon enough.
-Brian
[email protected]
There are some "ship designer" built startrek ships available, but I have yet to see any real modeled startrek hulls in the download section, so I thought I would put together some high res model conversions of popular startrek ships for GalCiv 2. I hope to cover all the classes from Tiny to Huge.
What I’ve done so far is the Magella class (because the curves are sooOOooo sexy), and I have a link to my progress thus far:
http://bhendel.splicedigital.com/galcivstartrek1.jpg
The model will run you about 260,000 triangles ( ! ), but I think that considering the poly count, the performance in GalCiv2 is incredible. Here you can see 10 of the things (2,600,000 faces in total) and as you can see from my frame rate that I am pulling about 10fps (from 60fps before the ships). This is with a Radeon 9800 pro and a P4 1.7. I think I can skim about 100,000 faces off the model with some more optimization.
http://bhendel.splicedigital.com/galcivstartrek2.jpg
I hope to cover the following ships, above Magella:
Some form of Runabout or shuttle for Tiny.
??? for small
Defiant for medium
Galaxy and Sovereign for Large
Promentheus for Huge.
Any requests? Suggestions? Cease and desist orders?
Let me know if anyone is interested in getting their hands on these models. My plan is to have them plug into GalCiv as normal ship hulls with mount points and all. Hopefully make use of the mod system soon enough.
-Brian
[email protected]

you're obviously spending alot of time on these, and to have users not use them due to frame-rate issues would be a MAJOR bummer. FYI, all hulls in the game were designed at 2000 polys or less, and jewelry was 600 polys or less...which is a LONG way off from the 260k tris that ship is kickin' right now, but just a helpful comparison is you want to shoot for performance over beauty 
Have you got a job in graphical design? Because if not, you really should have. Wow. Any chance you could change them (when you've done any more) to basic hulls, like xzanon said? I'd love to fit phasors and some warp drive on there.