AI - Emperors new clothes
Research: The AI is horrible at research. Military, military, military. In my latest game I am up to 2035 and no AI race has Industrial sector or Invention matrix yet. They never research any of the diplomacy or cultural domination tech lines (even those that persist in building influence starbases). As long as you hold them off initially, the game is very easy to beat even on the highest diffilculty. At first I was happy with the no tech trade option in the new patch, but if they can't even get a good balance with insane amounts of tech trade how will it look if they can't?.
Starbases: The AI doesn't know how to build starbases. Or rather they build a lot of crap ones but never a good one. As a player I focus on getting fewer but good starbases. The AI likes to have 5 economy starbases around its planet, each without a single module.
Influence: A concequence of the AI never researching any of the Influence tech is that I win cultural domination victories without even trying. My latest game (huge map, bright difficulty) I currently have pretty much all the map dominated now. And I wasn't even trying. Two embassies over 15 planets and not a single influence starbase. Still I am taking over planets culturally. Why? Because I researched all the way up to cultural conquest while the AI never do. In a desperate attempt to avoid winning this way (pretty much every game I play end this way, long before I get to build any cool ships) I gave all AI races that whole tech line for free to avoid taking over. Seems like it is not working anyway since I am so dominant now. Guess I just have to avoid researching that whole tech line in the future. But taking over planets without trying revealed the next AI flaw...
Planet management: The AI can't build decent planets. Way too few factories, so they are constantly underdeveloped. They put embassies on tiles with bonuses for research/manufacturing. I have yet to accidentally culturally conquer an enemy planet where I felt they had made a good job making the planet useful.
Ship construction: The AI does a good job adopting their weapons/shields after what I have previously used against them. But they never build the larger ships, despite having the tech to do so. Just fleet after fleet of smaller ships.
I think this game has a lot of potential and it is kinda fun. But the flaws in the AI make it far less challenging than it should be. Sure I can play at Suicidal that will enable the AI to cover up some of the flaws by insane spending. But the flaws will still be there.
). After some time I started taking their planets and soon I was a local power. From there I easily got the upper hand and I managed to won the game.