EvilleJedi EvilleJedi

Star Wars: Warlords

Star Wars: Warlords

Galactic Civ II falls under the control of the Empire

http://warlords.swrebellion.com/
I'm making a quick announcement now, but I'll flesh it out later

some of you may have tried homeworld 2 and some of you may have played the Warlords mod for it. ( I know nearly 20 thousand or more people have)

In fact some of you may have played Rebellion and played Warlords for that... (some of you are old now)

I'm going to start making a total conversion of Galactic Civ II that will be the Strategic portion of Warlords (since Homeworld2 is tactical only)

The basic premise is that Warlords takes place during the Imperial Civil war 6-9 years after the movies. The first push will be to make the imperial faction avaialble with various warlords. the next step after that will be to introduce the New republic, and finally to flesh out various other factions.

As far as art work, I already have nearly 200 game ready star wars ships fully modeled and textured and that can be quickly converted for use in GCII (IE I can have a mod up and running with full 3d ships in less than a few weeks if I push it) for more references see Link

Hopefully with enough dev support we can recreate some or all of the functionality that was present in rebellion (characters, missions) along with expand the existing systems

the website for the mod will share the existing site for the Homeworld 2 mod (adding new sections soon)

I plan on making ship hulls like Tie fighters and corellian vessels entirely buildable (different wings, pods and weapons)
and some flexibility into Star destroyer designs for custom ships, the one issue currently is friagtes since they are rather standardized

rebel ships will have more room for expansion as things like mon cal cruisers are all unique and dreadnaughts and assault frigates are modified as well as ugly fighters.


as far as help, I really only need a few specific things right now

a artist for background images and graphics, most probably should be fully capable in 3d studio max or equivalent in making either action stills or movies, models will be provided

a modeller with experience in optimizing existing meshes and converting detail meshes to textures (again need experience here) I'm going to do it myself, but it's always nice to have help

someone willing to write gobs of in-universe text on different technologies and vessels and modify the XML accordingly, the basic tech tree is already outlined, If you can name all of the moffs in the EU off the top of your head (no looking on the internet) then you are probably the level of person I'm seeking

I am looking for significant dev support (hopefully in the form of an SDK) to flesh out a lot of different features. more later






93,696 views 102 replies
Reply #76 Top
I'm sorry if this was asked before I never read the whole thing but with the TC will it be a .exe that will replace everything or would I able to just put in the Star wars ship models without replace any other files or just replace the weapon techs, stuff like that?
Reply #79 Top
can you get it to the library now?
Reply #81 Top
Nope nothing is coming out of this... I think there isn't any chance that this will be open to the public
Reply #82 Top
I'd atleast really like to see some ship packs!

They look fantastic!
Reply #83 Top
I want to play some of these mods, but I can't seem to get them to work. because every time I installed HW2, I never had a Ship file where the mods needed to go.
Reply #84 Top
Hi! I got your ships working but I need help with texturing them, size and harpoints here is the picture of your super star destroyer working in the game without the texture and the above:

Free Image Hosting at ImageShack.us


Thanks
Reply #85 Top
Now, if you can get Homeworld 2 to launch a skirmish instead of the GalCiv2 space combat, I'll call you a God and worship you!!!
Reply #86 Top
Umm is there anyway to download any ships yet to use in Gal Civ 2?

Are there any working Star Wars ships at all yet ready to dl?

Reply #87 Top
Man i'd love to play GalCiv2 with the super star destroyer, it's funny though that when I first saw it in the movie I thought it was some sort of mini star destroyer.
Reply #88 Top
any help? I think EvilleJedi is no more watching this post, the ships are doomed forever...only coplann and the Star Trek mod teams get ships! It's time someone from our side will know how to deal with this kind of ships... I think I'm the closest one that ever tried... it's a shame, for us and the whole star wars fans!
Reply #89 Top
Could you please give a direct link to this mod?
Reply #90 Top
any help? I think EvilleJedi is no more watching this post, the ships are doomed forever...only coplann and the Star Trek mod teams get ships! It's time someone from our side will know how to deal with this kind of ships... I think I'm the closest one that ever tried... it's a shame, for us and the whole star wars fans!


DAMMIT. Why do you people promise a cool mod, and ships, and then you just walk away??? Why do they tease us and then disappear, laughing at us misrible souls?  
Reply #91 Top
lol, but you're right though...
Reply #92 Top
Evil Jedi...its best if you wait for DA expansion,that version og Galciv will be much more moddable i think....
Reply #93 Top
We're doing what we can with the Star Wars Mod. Renfl has actually offered to help us, the nice soul that he is. .

When this mod gets up and running, we'll have to thank the Trekkies for giving us a hand . Renfl has been very kind in helping us with the processes.
Reply #94 Top
Like the greatest of movie villains (and villains in general) once said:
Impressive, most impressive... .

Galciv II looks like it'll be to me what Civilization II once was and still is. A game to be forever dug up and with infinite possibilities tnx to the many possible mods. I once played a full conversion mod with Civ II.
I'm REALLY curious about this one.

Looks all VERY good.
(: Will the techtrees be edited to?
Reply #95 Top
don't get to far... those ships aren't going anywhere... Evillejedi is no more in the forums and the future of this mod is finished, forever...   
Reply #96 Top
Well yes but the good news is that the Warlords models are still here. Evillejedi put them out there for public use, ironically for EAW not GCII but hay whatever. The trick is finding people who know how to convert them to xfiles and can put on hard points.
Reply #98 Top
convice cari elf to bring the terror stars back, change the terror star model to death star, and you finished!

I know how to conver thme but only now... I had 3ds max 8 but after 30 days you need to pay so no I can't get it back I need a code...
Reply #100 Top
nope...