Anyone else have buyer's regret?

I bought GalCiv2 almost the day it came out, and at this point I'm beginning to regret it. To keep it brief, I stopped playing while waiting for some issues to be fixed in a patch. I'm not in any particular hurry. Then after reading the forums I find out that half of the things that are bugging me about the game are there by design and aren't likely to be changed. And it just so happens most of the people I've talked to are annoyed by the same things that I am.

And it's not like there's any dearth of ideas for how to fix these things. Pretty much every suggestion I've seen here for fixing the social production black hole would be preferable to the way the game is now. But again, we're told it's done this way by design.

And we keep hearing about all these new features that are being planned for 1.1. Wow, mirror universes. You know what I'd like even more than a mirror universe option? A UI that isn't terrible (how many games require 3 mouse buttons to play?). A manual that has correct information on how to play the game. Transparency in game mechanics. The game not discarding my resources every turn by design.

90% of this game is great and the last 10% is terrible. You know what? As cool as the ship designer is, I'd give it up entirely in exchange for an intuitive UI and the game giving me correct math to base decisions on.

I may not be a game designer, but I can tell when I'm having fun and when I'm not. Right now I'm not having fun with the game in the state it's in. The aggravation with that last 10% outweighs the fun from the good 90%.

Word of mouth can work for you or against you. When I first bought the game, like a lot of people, I was telling everyone it was great. At this point I'm telling people to wait for a demo, and to play the demo for a straight week before making a decision on whether or not to buy it.
86,205 views 121 replies
Reply #1 Top
i have 0 regreat, my regreat is still on buying EAW....

OH boy that was a let down ... dont even get me started
Reply #3 Top
how many games require 3 mouse buttons to play?


I've played multiple full games of GalCiv 2 now and I don't think I've even used the right mouse button, let alone the middle one. Am I missing something?
Reply #4 Top
I havent played a 4x game in years. Not since Rebellion. And that wasnt really 4x. I took a leap of faith and bought the game. Im a pretty hardcore FPS, RTS and Sim player. But GalCiv II has me hooked. Its so enjoyable.
Reply #5 Top
I agree that there is a huge lack of information about the game mechanics. Overall though, I still think it is very fun. I look at it as a game. I can get over the social spending thing, and I can also get over the fact that I am basically playing with my eyes closed. However, I still have fun with the parts that are great. I have faith that the devs will eventually give us some usefull info on the way the game percentages work. I really hope I am not dissapointed. If not, I wont regret buying. But I will get agrivated eventually too and quit playing prematurely. Essentually, it won't be like Civ III was for me.
Reply #6 Top
Unless I've missed something drastic in the UI, yes, all three mouse buttons are used. Is there another way to change the camera besides mouse3?
Reply #7 Top
heavensblade you heathen...thou shall not post bad stuff about GalCiv2...

seriously though, if you don't like the game thats tough. Absolutely no point in venting your frustration here....especially considering 99% of the people here love the game. Thats like cheering for the wizards in the bulls stand. Put it up on ebay for trade/sale, good luck with your next purchase. Maybe a different genre game will suit you better?

byebye
Reply #8 Top
This is a discussion forum for the game. I never saw anything that said we're not allowed to post criticism.

And yes, I am playing other games instead. That's the whole reason I posted. And no, turn-based games suit me just fine. I like 4X and I like turn-based games, I just don't like this one.
Reply #9 Top
The topic starter is entirely correct! I have exactly the same view as him on the game right now. If you discard his reasoning, then you don't know much about the game yet. While people can still enjoy it and have fun with it, the fact remains that the basic design have major flaws apart from annoying bugs.
Reply #10 Top
Do we really need to hear you rant and whine about it though? My God. I already have a whole completely different freaking thread talking about this now. See, if anyone has read that thread, THIS ^^, is what I'm talking about.

Reply #11 Top
I like both Galc Civ 2 and Star Wars EAW. They're differnet and have their own long-term promise. I KNOW Stardock is committed to continuing their excellent series and they do listen to the players. I also know Petroglpyh is listening and reading all the posts in the petroden. It's a little tough for them I think (being their first game) have moustrous expectations, and putting out 3 games in 1... but I HAVE NO DOUBT whatsoever about thow much they care about the user. Trust me, I've never seens such good people as Petroglpyh, Stardock, and let me add Firaxis cause I love them too... and Bethsoft.
Reply #12 Top
I regret not buying the collector's edition in the store. Something just doesn't feel right about not having a game on CD, even though I did burn the archives... Anyways, no regrets on the game itself at all. The game is great, being improved constantly, and the dev. interaction is unprecedented in my experience. Couldn't ask for more. I will probably take care of my buyers remorse and buy the collector's edition anyways
Reply #13 Top
Wow, if you disagree with the OP 'you haven't played the game much yet'. That's hilarious. Absurdly shallow games like EaW hold my interest for maybe an hour (thank god for EBs return policy) and GalCiv2 is the only 4X game I've enjoyed in literally a decade. But hey, I guess I haven't played the game enough to learn it's flaws!

The way the UI handles text input is lame, but it's easily fixable. Indeed, I've found it behaves better already. I'm not sure how the game mechanics are obfuscated: I understand every mechanic used enough to base a strategy on any of the four main approaches. Trade, production and research are extremely easy to understand. Clearly, the vague and shadowy problems - never explained by whiners - are so bad I don't even notice them.

Frankly, the idea that people not liking the game is difficult to understand is retarded. There will always be unhappy players - trying to please everyone will end up with a typical watered-down game or a game in eternal beta like Counterstrike. If I like a game and someone else doesn't, I simply don't care: many people consider EaW a fine game, and that hardly makes me cry myself to sleep at night.
Reply #14 Top
I had a few buyer regret games myself (galciv2 is not one of them though), but with new games like this it is very easy to sell/trade it over internet. I really do suggest you give it a try, that way you'll get a game you'll enjoy for your money in the end anyway:D. Are the UI and economy the only things bothering you? it's a shame because it really is a great game. Also, with all the updates coming and all the modders around it might be good to stick around. I think a lot will change in the coming weeks.

just out of curiosity, which other games are you playing?
Reply #15 Top
Hey, sell your copy to me... my 10 year old loves it, and I wouldn't mind having anoher copy for him. You'll get rid of the game and wont need to whine anymore.

Seriously, either wait for a patch that fixes whatever problems you can't deal with, or just get rid of the game. You already voiced your opinion in the right place. All of the devs read these forums, so if what you ask for can be done, I'm pretty confident the devs will find a way to shoehorn it in there.

you have to understand that what Stardock is doing is not the norm in PC Gaming by any standards. Just look at BF2. I'm an avid BF2 player myself, and that damn air-to-air missile problem is still there after 2 patches. In contrast, whatever we have asked for to be fixed or modified in GC2, has either already been done or it's in the pipeline. It's only been two weeks since the game came out, and we have recived a whole lot more than I would expect from a small low-budget development team.
Reply #16 Top
The problems with the game UI and lack of transparency in game mechanics have been thoroughly documented by others more eloquently in other threads. If you'd like I can cut and paste a half dozen specific pieces of criticism that have been posted elsewhere. I simply don't think it's needed to rehash every specific issue in every single thread. It's enough to simply say the game has an untuitive UI and there's no place where every game mechanic is accurately documented, not even in the damn manual.
Reply #17 Top
I must have missed the point where I whined amidst all the valid criticisms I posted of the game that more than a few people happen to agree with.

Don't reply if you don't have anything more substantiative to say than "your opinion sucks". It's juvenile.
Reply #18 Top
Sorry about the "whine" part... got carried away there for a second. English is not my first language
Reply #19 Top
For example, someone on another forum I post on had this to say about the kind of issues I'm talking about:

"The worst part is that people will get accustomed to the shitty design decisions and just accept them as they are. I think this is the root of the problem. A lot of hardcore GC I players were the beta testers for GC II, so they were used to a shitty UI and design issues, so they either brought them up and Brad shot them down, or never brought them up in the first place because they had grown accustomed to the shittiness and simply accept it.

Just because something is working by design, doesn't mean the design is good."
Reply #20 Top
As a matter of fact, just read the entire Ars thread from start to finish, notice how the posts go from "What's it like?" to "This game is great" to "This game has some issues":

http://episteme.arstechnica.com/groupee/forums/a/tpc/f/39309975/m/283002787731/p/1
Reply #21 Top
"so they were used to a shitty UI and design issues"

Maybe it's not that they were used to bad UI and design issues. It could be that being hardcore GC1 and GC2 players, they actually like these games just like they are. Everyone is entitled to an opinion, and everyone has different tastes. I will say that I also find stuff wrong with the UI, like taking up too much screen realestate, but I know this can be changed very easily, and I'm sure a few modders out ther are already cranking away in DesktopX to make better UI's.

Again, I'm sorry about the "whine" word, I can't actually edit the original post for some reason... I do understand your point, but I'm confident that these things will be fixed or added very shortly. The best $44.00 I've spent in a PC game this year.
Reply #22 Top
Well, like I said, there's a lot to like about the game, it's just that last 10%. If they just made the game more intuitive in general and gave us a correct reference for game mechanics that would get rid of most of my complaints right there.

The only problem is that I've been told people brought up these same kinds of issues with GC1 and they were never fixed.

Reply #23 Top
Can't say that I have buyer's regret. I haven't actually played the game that much, however if I had payed more than $50 after taxes for it I might have been a little more upset. I seem to be spending more time on here reading all these posts than I do actually playing the game. There just seems to be something off about the game when I play it that doesn't allow it to hold my attention for more than an hour at a time. That and I hate white interfaces.
Reply #24 Top
Although we're not all entitled to our 1st amendment freedom of speech here on the forum run by SD, I think people should be allowed to post their criticism of the game if they do so in a non-flaming and non-juvenile manner. If they make good artugments for what they are saying and don't attack anyone personally that's one thing, if all they do is post "zOMG GC2 is teh Sux!!!!111one" then they'll get what they deserve....

Unfortunately the reality of the industry is that the only vehicle for 'try before you buy' is the demo. Plus forums like these to answer any questions you might have about the full product. (i.e. "Social production is only wasted in the demo right???") We all have to reach a point when we're confident that the full version is what we want to pay for before we actually pay for it. Usually that means some combination of waiting for the demo, playing at a friend's house, reading the forums, or just reading every single review you possibly can. If worst comes to worst, as one poster said, eBay is always an option.

That said, it'll be interesting to see how much more value I get from my purchase thanks to SD's continual updates.

P.S., as one poster mentioned it, what exactly -IS- EB's return policy? ^^
Reply #25 Top
P.S., as one poster mentioned it, what exactly -IS- EB's return policy? ^^


As a matter of fact I went there to buy GC2. They tried to sell me an open-box game with stickers all over while simultaneously telling me that if *I* opened the box, I couldn't return it. I went elsewhere.