Each race starts with different technologies and abilities. However there are problems if you customize your starting race. 1) NONE of the races starts with 0 available ability points. 2) If you customize the abilities of you starting race, SOME but not all special abilities are lost. 3) Some of the racial abilities (e.g. Minimization, different logistics) cannot be duplicated in a custom race. 4) Some races start with certain technologie
Big David
It should be impossible to attain a technology witholut previously or simultaneously attaining all prerequisite technologies. Attaining a technology without a prereqisite can happen in 2 ways. 1) It is impossible to trade for a technology, which you cannot research. 2) Some races start with technologies, but are missing prerequisites. Bote that this is impossible for a custom race.
It should be impossible to attain any technology without previously or simultaneously attaining its poredecessors. Currenlty it is possible to trade for a technology that cannot yet be researched. Additionally 2 races start with Ion drive woithout all lower types.
The shipyard screen does not allow updating the built-in designs. Furthermore, these supplied designs are strictly inferior and more expensive than the nerarest possible user designs.
The shipyard screen does not allow upgrading the starter ship types. This hould be allowed, with the requiremnt that the name of the ship type be changed (to avoid comficts when another game is satrted). The originally available ship types are NOT comparible with anything you can design. Any attempt to design a similar ship produces a design that if BOTH strictly better and less costly than the corresponding supplied type.