Latest patch seems to have corrected my crash problems (knock on wood). I did throttle the GPU per suggestions. Have a gigantic galaxy with abundant planets and stars going now with 0 crashes since start.
Slinky the Wonder Ferret
Starbases are my only major complaint about the game. The ENDLESS (but necessary) upgrading and management of constructors and way points to keep the bases upgraded. Maybe if there was a blanket "send constructor to nearest starbase with room to upgrade" button or something I'd feel better about it. But as I posted in a related thread, I swear I spend 80% of my time following the initial colonization rush just managing starbase construction. /yawn.
Yeah, my fighters cost 140 bc to build and about 2400 to upgrade. There's a decimal point missing in there somewhere.
The only thing I don't like is the entire starbase sub-system. 90% of my time is spent building constructors and slapping 50 or so upgrades per starbase to keep them defensible and up to date. But I've always hated that implementation since the OS/2 version (yeah, I'm that old). All in all, though, it's actually pretty good. AI gives you a really good run, and usually kicks my butt. The micro-management nightmare is in the constructors/starbases - not in the other game elements.
Crashes a lot on me still, and at random intervals. Not sure if I can blame it on videocard heat at this point. I set autosave to every two turns to compensate. Also having issues shutting down since I installed GC2 and some general system instabilities. Wondering if that is because of the SC service based on the timing. Seems that Network DDE hangs and will not shut down even with the process disabled. Will try disabling the SC services to see if that helps. Saw another thread about that elsewh
I absolutely hated the changes in research from Moo1 to Moo2. For the love of Zarquan, please don't include anything like it in GC.
I think it's a good idea. Always gives at least one unique attribute to each race that cannot be taken by the others. Would think that that should also apply to custom races. Want the Drengin headbanging modifer, play the Drengin.
I let the game run and nothing happened. I had the event pop up on me. About 3 turns later, I got the message that Draginol had been taken out and the galaxy was safe. Yawn. Maybe a bug?
Something evil was growing on one of my planets. So I was told. But all that ever happened was I got a later message that The Evil Doo-Dah had been defeated. So nothing actually happened as far as I could tell.