DMF

DMF

Joined Last seen Member # 378107
2 Posts 412 Replies 3,432 Reputation

More, most of this gripes about the UI: 5) Improve the "square" font used for some things like the Treasury balance on the control panel, and 'weeks to complete' on the tech display. At hi res it very hard to distinguish certain digits, particularly '3' and '8'. 6) CENTRALIZE important fields AND LEAVE THEM THERE! I speak specfically of the 'moves left/total moves' field. This is critical info during tactical sequences. Yet not only is the f

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[quote who="MarvinKosh" reply="53" id="2896225"]The strategic display is still available, just click the triangle to the left on [of?] the mini-map (next to the zoom controls).[/quote] Not on my display. Other than the map itself, the only active controls in the area are the zoom buttons. There are two triangles next to the zoom panel, both formed by the border - the one above it and the one to the right. Were you referring one of these? If so, both

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Several UI things I'd like to see improved in GC2++: 1) When a ship is launched from orbit, that ship should immediately become selected. All too often I will launch a ship, select a destination, and have the previously selected ship go there. 2) All operations that are doable with a keystroke should be undoable with a keystroke. I.e. to bring up the colony/ship list: another should toggle between lists once (o

92 Replies 131,428 Views