[quote who="vindKtiv" reply="1" id="2224619"]over the top.[/quote] QFT
BigAbboTT
Just smash the report button if it bothers you.
While they are at it, they could make the small versions of the bars actually meaningful. As it is, those bars don't help at all. When you are zoomed out to a normal level, the bars will appear to be completely depleted... Even when the unit/building has 20% health left. Maybe if they fixed that garbage, a mana bar would be helpful.
I don't know how they would verify when you bought it if you didn't purchase it on impulse. I guess they could go by when you plugged your key into impulse. I wouldn't hold my breath if I were you, though.
[quote]The more speed a game has the less stategy there is.[/quote] Personally I don't agree with this statement at all. Maybe you could say "the more speed a game has, the less time you have to focus on strategy."
Pecans? Filberts? Cashews? I demand more information!
1 does not equal 1.33 Saying that this is the case is equivalent to saying that 7.5 = 10 Having this as a sticky turns me off of this fourm completely. I will be using other sources for my sins strategy. Edit 5/23/09: Eh. I just noticed the disclaimer on the page regarding averages. I guess that makes it a _little_ better.
Yeah. Right. I agree with the OP. Please stop trying to make the game better for us. We would rather have a poor game. No updates! In fact... please roll us all back to the very first stable alpha build that you have laying around. No fixes! :S Weirdos.
[quote who="knardi" reply="20" id="2216471"]...it's ridiculous for someone to object to the publishing of information that they are not required to read on the grounds that they don't want to read it.[/quote] QFMFT
[quote who="Frogboy" reply="18" id="2214959"] No, you really don't qualify for it but like I said, for you, I'll make an exception as long as you never buy anything from us again. [/quote] Pure Win.
[quote who="Kitkun" reply="7" id="2215071"] 9:22 PM He sent my info. Hes giving me a refund and banning my account and creditcard 9:23 PM "No choice" [/quote] Wow. That's hardcore. He must have done something worse than random forum trolling. I am thinking there is more to the story. I mean... the whole idea of "No, you are not worthy of playing our game. Here is your money. GG" is pretty epic.
I think his account was hacked by Chaos. Edit: Uh. I really should refresh the page before I post from time to time. Late joke is late.
I'm not one to hop on quitters and start throwing punches... but maybe you could have at least tried to help teach your team mates a thing or two. Would you win? Probably not. Could you have fun? Possibly.
I like the idea of playing defense by blowing one of the bridges. Your opponent is putting too much heat on one of your lanes? Knock the bridge down and make them focus on one of your better-defended lanes.
In custom games, people can fight back by not letting you play in their lobbies. In Pantheon games, however, you are totally screwing over your teamates with impunity. To me, the solution is the implementation of Arranged Team pantheon games. Once those come about, people will play RT at their own risk. The way it is now, everybody who is jonesing for competitive play simply has to bite the bullet when their anonymous teamates decide to di
That sounds like a reasonable addition. However, this really should go even one step further. I am not personally colorblind, but I know many gamers who are. Red and Green are not (so I understand) easy to distingush from one another for a person who is colorblind. Perhaps a 'cheering' and 'booing' audio indicator could be established as well. This would kind of play to the whole... tournament aesthetic of the game.
At the extreme risk of spending all of this time to create a post that is sure to bring about cries of TL;DR, I am going to propose a spin-off idea of yours. My idea doesn't involve the "flags switch the grunts' path" feature, but it does some cool things with your multiple gate idea. [quote who="TheScottishAlien" reply="3" id="2213064"] an idea that might make more sense (even for the changing paths issue) might be for 2 more portals to become active once all the flags are held
First of all, let me applaud your initiatie and creative design. Your post was a good read and the pictures were awesome. It was a little on the confusing side, but I am pretty sure I understand the gist of it. That said, I have two main concerns. The first concern is that I think it is pretty unrealistic for a team to hold all four flags simultaneously. If you were to hold the two flags in enemy territory, it seems like you would be forced to foc
[quote quoting="post"] Most of the ragequitters are quiting because they have an unfortunate lack of sportsmanship and/or maturity. [/quote] Fixed it for you. Snark aside, I do agree that more strategic importance being placed on neutral mines could be a positive change.
[quote who="Protocept00" reply="3" id="2211108"]I'm sure some gays play Pantheon.... jk[/quote] You aren't funny.