I'm not asking for another membership, but an open tab at the bar would be nice.
jacklv
[quote quoting="post"] Well forgive me for that greusome post, but [/quote] I thought it was funny as hell...but I was recently reminded here, there is no accounting for taste. The nerfd speed was the biggest adjustment from DL to DA or TA for me. The abundant planet setting behaves basically the same, just more and extreme planets.
[quote who="jmf1403" reply="5" id="2501508"]anyone have any suggestions?[/quote] DL doesn't have an option to declare war. No niecties. My suggestion is to not declare/start a war until you are able to finish it. [e digicons]|-)[/e] In DL, fast superior ships are devasting to the AI.
That's incredible Maiden. St Mina will be pleased.
[quote who="Maiden666" reply="4" id="2497569"]I need help![/quote] For what it't worth. The difficulty level is a definitive bonus. Maiden, to arrive at the point in your game to test...is more than I can endure, or hope to replicate. And I'm no matematician. It's my parents fault. I not could agree more with SS' position on research.
[quote who="IztokBitenc" reply="31" id="2494436"]In that version the Mind Control Center was fixed[/quote] In DA, Evil is the only way to roll...but not because of the MCC. I'll trade the MCC for an econ boom. I'm still trying to sort out if the MCC was fixed or FU in TA.
Uncanny, don't you think? How one's first thought is often the best.
[quote who="Maiden666" reply="3806" id="2485480"] First thing I do is *looooong holidays* [/quote] Slacker. Never send a human to do a machine's job. GZ to Smith for #1 AltMeta and the new MV medal.
[quote who="Maiden666" reply="3801" id="2483311"] ...Hmmm, seems he ran into trouble back then....[/quote] Taken on holiday.
Thanks Mumble. Both funny and ironic....I always liked the kitty pics.
[quote who="Kiroh" reply="3793" id="2481726"] My character One Cold Canuck has just joined the Kzinti Empire.[/quote] Welcome Kiroh...to the Empire and the MV.
[quote who="IztokBitenc" reply="16" id="2481761"]De gustibus non est disputandum. [/quote] Indeed there is not. [e digicons]|-)[/e]
[quote who="Maiden666" reply="11" id="2481142"] What precisely do you mean by "all X tactic"? Like changing the tactic from this to that and else?[/quote] That is precisely what I meant. If required all fac, then all lab and then, as you pointed out, that all important (and under publicized) all econ. From there 1/1's or hulls, upgrade, hit turn key. In my way of thinking strategy is how you do it. Tactics are what you do. The game is rich in possi
[quote who="Maiden666" reply="9" id="2481075"]Question: Does one have to pay for these unused Social points?[/quote] In a word, yes. As you know, so does overspent military, only tech carries. My slider goes to 90% social when I own all planets, but one. Like you (I think) I pretty much do one thing at a time and that is how I set sliders and limit overspending. Focus on research is by and large a requirement using all fac. Racial points, IMO and styl
This is a good discussion. Maiden...either all X work in DL/DA. The big plus of all fac is a fast rush. You can build a colony ship each turn, starting with turn 2. It's also useful in warfighting and obviously building structures. The big downside is the rate of research. The grand strategy ...warfighting vs. diplomacy...dictates the all X tactic I chose, even though I have used all fac with a diplo strategy. In
[quote who="arunodayt" reply="25" id="2477846"]Rebuilt as in upgraded? That is great news! [/quote] May be as in...unable to resuscitate. Either way good. Thanks kryo.
[quote who="Slim1951" reply="18" id="2471448"]What is an AAR? I assume it is a game recording or something like that.[/quote] AAR's are written by the player to presumably describe a game. Most here are literary in nature...some well written and I'm sure enjoyed by many. A few are similiar to a field commander reporting post action which can be informative.
[quote who="wallstop" reply="11" id="2467941"]His avatar is dumb.[/quote] I agree on both counts. But I suppose looks can be misleading.
[quote who="Slim1951" reply="14" id="2468340"]I can't believe what a time suck this game is. 3 hours go by in a blink. Very weird.[/quote] Ain't it the truth... [e digicons]:w00t:[/e]
No argument with your logic. Hell, who knows, ETs are as believable as say hmmm....angels. [e digicons]|-)[/e]
[quote who="Scoutdog" reply="11" id="2461995"]sounds like something our good "friends" in the Pentagon would like very much indeed to keep in the shadows. EDIT: wonky formatting.......[/quote] Wonky thinking. Buy 'em books, send 'em to school, they still don't learn a damn thing.
[quote who="Fuzzy Logic" reply="6" id="2451663"]According to statistics, 548 US citizens are abducted by aliens every night.[/quote] Really? You have the advantage. Can you cite a source? Please, no Hopkins reference. Strieber reads were compelling.
If you were watching CNN, everything you heard must of course be true. But to satisfy my curiosity, would you answer a couple of questions? Did you, before the broadcast, have a close encounter with a Dobie sister? Did the government spokesman ever use the adjective illegal to describe the aliens? Your answers could save mankind, as we know it. [e digicons]|-)[/e]
[quote who="kryo" reply="2" id="2446603"]Let us know if there's any further issue.[/quote] At the time of this post, I get a unrecognized reponse message.
[quote who="Will_X" reply="8" id="2442968"]Can I select a tech to research that is 2 steps out as a way of guiding those extra points of research when the prerequisite tech is completed? (Example: selecting Aquatic or Heavy Gravity world thereby pulling the research through Advanced Colonization)[/quote] Pull-Through is a marketing strategy. It doesn't work in GCII. Read Willy's post carefully. It explains it very well. The actual cost of a given tech is