NeuralTech

NeuralTech

Joined Member # 2929821
14 Posts 187 Replies 5,670 Reputation

In a nutshell, NO. Before I got that one answered by kryo, I once built 18 influence SBs trying to flip the Akillians sitting in a KEY strategic location. drrider I have seen minor races flip only in Galciv1. I like the idea that they cannot be flipped because i often trade with them, and there is nothing more inconvinient than having the planet you trade with, flip to you! especially when you have build

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I have been learning with the Yor Collective... I love sentient robots : ) been playing with 2 comps, Thalans and the Iconians (played about 4 games now, 1 REAL one [i.e. actually finished it]) and have got them both on 'dunce' difficulty, so I can learn the game. I had a minor race in the game I played last night. One thing I learned is NOT to turn the tax slider up to 100% for more than a turn er two... I did that (hadn't saved in close to 30 minutes, and had the automatic save o

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I have NOTHING built there Yes you do - the colony tile! Click on the colony tile and you will see it gives you a certain amount of production, research, food, etc. - and it has a maintenance cost of 12. <IMG id=ImageResize_Image_1 src="http:

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Good afternoon, I am BRAND new to this game... haven't won a single one yet out of 3 against 'dunce' opponets even (lol)... I know, "pathetic". ONE huge question I have is why is it that the first planet I inhabit at the beginning of every game always cost 12 BC to "maintain" when I have NOTHING built there??????? Is this because the Pop count is so low (0.6)? That's the only thing that would make sense to me... otherwise I'm baffled. Thanks a lot, <br

23 Replies 9,262 Views