In a nutshell, NO. Before I got that one answered by kryo, I once built 18 influence SBs trying to flip the Akillians sitting in a KEY strategic location. drrider I have seen minor races flip only in Galciv1. I like the idea that they cannot be flipped because i often trade with them, and there is nothing more inconvinient than having the planet you trade with, flip to you! especially when you have build
NeuralTech
"Wyndstar's AAR" THKS for recommending this, looking it up right now. THanks, Chr*s
I have been learning with the Yor Collective... I love sentient robots : ) been playing with 2 comps, Thalans and the Iconians (played about 4 games now, 1 REAL one [i.e. actually finished it]) and have got them both on 'dunce' difficulty, so I can learn the game. I had a minor race in the game I played last night. One thing I learned is NOT to turn the tax slider up to 100% for more than a turn er two... I did that (hadn't saved in close to 30 minutes, and had the automatic save o
I have NOTHING built there Yes you do - the colony tile! Click on the colony tile and you will see it gives you a certain amount of production, research, food, etc. - and it has a maintenance cost of 12. <IMG id=ImageResize_Image_1 src="http:
Good afternoon, I am BRAND new to this game... haven't won a single one yet out of 3 against 'dunce' opponets even (lol)... I know, "pathetic". ONE huge question I have is why is it that the first planet I inhabit at the beginning of every game always cost 12 BC to "maintain" when I have NOTHING built there??????? Is this because the Pop count is so low (0.6)? That's the only thing that would make sense to me... otherwise I'm baffled. Thanks a lot, <br