JustinSane4

JustinSane4

Joined Member # 2775578
5 Posts 370 Replies 400 Reputation

I didn't join the MVL initially quite simply because I was scared off by the post-count of the rule thread. This was stupid. I'll get to why momentarily. I joined the MVL A. Because I was finally smart enough to read their sticky thread and B. because in round 6 they had settings, a tiny map conquest victory, that I knew quite well and that sounded like a lot of fun. Unfortunately, I noticed all this less than 12 hours before the league ended. :) I signed up for round 7 an

16 Replies 12,004 Views

On suicidal, the AIs get massive bonuses to economy, diplomacy, research, production, miniaturization and influence. There is a pretty harsh adjustment phase the first time (first few times probably) you play on suicidal. Personally, I got killed. :) With experience (and reading AARs from the game's masters such as Wyndstar, Purge and Mumblefratz), one learns the focused type of play needed to cope. The cumulative advantage gained by careful attention to all the small details becom

12 Replies 5,307 Views

How many players have had success with the Thalans on Suicidal? I have in one game, but that was dependent on a very good starting position and a very carefully selected galaxy set-up. I'm pretty sure the pink blob of doom is a doomed strategy on suicidal, but I'd love for someone to have proven me wrong. :)

21 Replies 10,028 Views

I've noted too that the AIs seemed oddly toothless, even on Suicidal. In my current game, I've got 12 planets and they've only got 2-3/each. They keep sending unescorted transports to my world, which I easily dispatch. I have the feeling this was intended to be a harder scenario than it is. This isn't an AI reset bug, since they are showing suicidal level research/econ/influence/production for the number of planets they have, but the AI seems buggy or something.

12 Replies 5,307 Views

Personally, I would rather not see franchise players... this is because I am greedy. If the teams mix more thoroughly, it increases the likelyhood I end up somewhere with a great player I haven't previously worked with, and I can learn more. So I favor the current 2 round then everyone else random draft. Let me note that I love my current team, but if there is going to be a draft, it might as well be a draft. :) One minor question: With the proposed rule-set, isn't it an enormous ad

245 Replies 484,091 Views

Congratulations A Team :) Wyndstar, impressive dedication. A couple weeks back I got the idea that may have been how you went about it. Even with that advantage however, it took some excellent play to capitalize that effectively. Your blitz skills are amazing. As to my two year game, I had the basic strategy of going with a research maximized race (Altarian, +20 research, technologist party, +25% creativity, +30 econ, +10 morale), cntrl-n until I get a +700 research square

310 Replies 139,366 Views

No need to apologize at all Itzok, that's a good game! And very a nice job Piznit. :)

310 Replies 139,366 Views

Thank you very much. :) I'm thrilled that we have new tournaments, but do you have any idea when Twilight will be Metaverse compatible? I know many players (myself included) are very much looking forward to that!

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Thank you very much for running this experiment and sharing the results with us! :) It's nice to be sure of such things.

310 Replies 139,366 Views

Thank you for making the site. I am sorry for you that it did not gain traction. I think the problem is that there are already a couple of large sites (the core, tyranny's forums) that have reached "critical mass", so to speak. The volume of posts there is enough to make people who have an interest in the game sign up for the forums so they can join current discussions. It's tough to get new people I'd imagine. I too hope that one day some of the great players who have left, will

2 Replies 2,467 Views

You guys are right. I fear I've, trying to help, made myself less than helpful - sorry. Let's just have fun. :)

310 Replies 139,366 Views

Personally, I love the idea of everyone doing AARs, no matter what resolution we come to on the ARC, straw dog and brewing reload issue to be named later. Maybe the AARs could be a strictly voluntary, but officially encouraged thing perhaps? edit: On the general issue of re-loading, one thing to mention pre-emptively is that in Twilight the creativity ability gives a random chance of "proc"ing whatever tech you are currently researching. One beta tester said that he'd had success rel

310 Replies 139,366 Views

Here's a question.. as you and Wyndstar figured out in the round 6 thread, on suicidal difficulty level the technologist party and +20 research combine to give a massive research bonus, something on the level of doubled. I did knowingly use that in round 7. I'm not sure whether or not this bonus is intended, but it can certainly make a difference. On the other hand, it seems wierd to say you can't use a race on the highest difficulty level that has every available research bonus. So

452 Replies 694,689 Views

Hello everyone. :) My creatively named MVL character, JustinSane5, has joined the empire. Alas, a mortal. Ah well. :)

340 Replies 703,138 Views

I agree that any time the Thalan are forced to research and use their own production/research buildings, they are in trouble. They are nearly useless compared with standard buildings and take forever to research. The weak troops and star bases are real problems as well. I do think they play differently from the other races because of the importance of the hyperion matrix and the fact that they must trade for standard technologies to be competitive. Since they have such a unique tech tree wit

21 Replies 10,028 Views

Very well then.. I second Wyndstar's proposed rule. (I think that is how this is supposed to work anyway). :)

452 Replies 694,689 Views