[quote]I think people will stop pirating games when games installed files are going to be like 20 GB.[/quote] Heh, games are getting there! WoW is ~14 GB, and GRID comes to about 10 GB installed. With realism and huge worlds being demanded more for games, I imagine it'll happen soon. Interestingly enough WoW uses bittorrent to download updates. I've been pretty skeptical of the technology of bittorrent, though. It hates firewalls, and finding good peers is prob
CobraA1
One thing I'd like to ask for is perhaps the ability to be used on 600 pixel height screens? Got myself a new netbook, and WB actually works great on it, despite the limited power of my netbook. It just gets cut off at the bottom :(. Actual screen size is 1024x600, so it can go a bit wider. It's just pretty height limited.
I only joined any social networking at all because some family and relatives were there, and I'll likely drop it quickly if they leave. Personally, I'm not sure I see the big deal about it.
Aye all ways spoil car wrecked lee. Maya spill checker toad mi sew. Actually, a little known secret: If you open the HTML Source Editor, you can right click inside it, enable spell checking, and it works :).
[quote]Since the cap went into effect here, the speed and reliability of my internet connection has become flawless.[/quote] Until, of course, you hit the cap. [quote]-Find me a user who actually uses that little and does something other than check their email.[/quote] Talk to your neighbors much? My mother, my grandmother, my father, half the kids at the college I go to, several of my aunts, uncles, and cousins, the list goes on . . . An
[quote]I disagree the clockspeed is still the thing to look at, how many cores and feats of the CPU's are just more variables to take in before deciding what to get... the clock speed still is a very good indication on how fast a CPU can process information.....[/quote] I dunno, the Core 2s seem to have far better performance than the old P4s, even though the P4's clock speeds were pretty high. It may depend on what applications you use. It's still the case that high end graph
[quote]The FF spell check doesn't work. Never has. Something to do with the control we use. It's being evaluated for future builds.[/quote] I think it stems somewhat from the fact that the control is some form of WYSYWIG editor made possible by some sort of JavaScript stuff. It's not really a normal HTML text control, and the text displayed in it is dynamic via the JavaScript, and I don't think Firefox's spell checker is equipped to check text generated on the fly via JavaScript.</
Congratulations!
[quote]We've largely passed the point where CPU speed means anything, unless you're running a Celeron.[/quote] . . . and especially with the Core 2s having 2 or 4 cores, and the i7s having 4 coures with hyperthreading, clock speed is rapidly becoming a useless measure of power. [quote]A pirate distro with a bunch of preloaded pirated software.[/quote] Maybe he should concentrate on getting a job and buying legal software rather than wasting his time on games.
[quote]What I want is core graphics that I could enjoy and at least not get like 16-20~ rough FPS when fights get bigger.Can I expect that?[/quote] Considering I don't even know what game you're talking about - I can't say much. It'll run GalCiv 2 and Sins of a Solar Empire fine, if that's what you're talking about.
psychoak, you are far better at explaining pyalot's point of view than pyalot. . . . and with zubaz's suggestion not to feed the trolls any further, I'm out. Cya.
[quote]How exactly is the encrpytion used?[/quote] The exact workings are probably a secret. My guess is that it uses standard symmetric key encryption technologies, with the key being provided by the publisher when the product is activated. [quote]What parties are involved when a game needs to be activated?[/quote] The answer to that question can be found in this spiffy diagram . [quote]When is a game in need of a reactivat
[quote]do 32-bit viruses affect 64-bit systems? [/quote] Unfortunately, the answer to that question is "yes." 64 bit vista's compatibility with 32 bit software is pretty much perfect.
[quote]Ah, I am assuming developed means wrote. Excuse my ignorance of the video game making world. Maybe I should search for that speech you gave on game making.[/quote] Don't beat yourself up over it, it's a common mistake. Especially since Stardock develops their own games: Stardock developed GalCiv 2. [quote]And I think Ironclad is definitely becoming a major force in RTSs.[/quote] I hope so. Sins is a very innovative game, and well worth every penny I spent on it
[quote]Also don't you think it's kinda contradictionary if you argue pages long with me about copyright only to finally agree to all points I raise that are internally consistent with my argumentation...[/quote] Internally consistent? [e digicons]:rofl:[/e] May I point out that I disputed your argument that there is a "right of fair use," and that I still dispute that argument? [quote]It is neither "intended" for books , music recordings, blog p
[quote]Do you dispute the intentional presence of the expiry of the copyright term?[/quote] Nope. [quote]Do you dispute the right of fair use?[/quote] Yep. It's worded as a limitation of the copyright, not as a new right. [quote]Do you think that the entering of works into the public domain is just a silly accident only waiting to be corrected?[/quote] Nope. [quote]The copyright intentionally in full recognition of the effect it has is l
[quote]Look, I know it's hard to grasp, but I'll make it really simple[/quote] I have no problems grasping the fact that you seem to be inventing imaginary rights the public supposedly has. Those "rights" are not codified in any law I know of. They are "rights" you want people to have. Whether or not you have the power to grant rights is disputable [e digicons]:annoyed:[/e] . [quote]If you curb the rights granted to the public (2) in f
[quote]Yes I am worried about the public domain 120 years from now.[/quote] It'll be cracked long before the copyright expires. I'm not worried. [quote]Is writing to a congressman your idea of abdicating yourself of the responsibility to act ethically?[/quote] Sure, I should act ethically. And if the ethical problem is a problem with a law - then the solution should be in the law. I'm a firm believer that fixing something at the root cause is far more effective than tr
[quote]At the core, this is my beef with DRM, which is why I am opposed and since Goo is a DRM it makes me oppose Goo.[/quote] Sounds like your real beef is with the current trends in copyright law, and you're just taking it out on GOO becaue it's more convenient to type in forums than to write a congressman. [quote]I really think you're giving human beings too much credit.[/quote] Agreed.
[quote]Gamespy has never been able to do online hosting correctly.[/quote] To make things worse, they're still using DirectPlay, which is being deprecated in favor of Games for Windows - and which has had the NAT helper removed in Vista. Which means that RA3 will have lots of problems behind a router on a Vista system.
Wow. A system no worse than activation systems that have been around since the days of DOS - and people still complain. Frankly, I'm surprised GOO is so lenient. pyalot: You remind me of a mouse in a well known children's book . Always needy, always wanting more, never satisfied. You seem to be thinking that copyright is an honor system. It's not. I suggest <a href="htt
While most people here still seem to be using XP, I'll add that Vista and Windows 7 also handle dual monitors without any additional software. In addition, nVidia's software (and I'm sure ATI's as well) also supports dual monitors. I don't use any other third party software.
[quote]I`m just curious, Why do this? Does it improve performance? I guess if the hard drive was partioned into smaller sections the pc could access files faster, I think.[/quote] Here are my reasons: Many modern games take up a lot of space. I play GRID, which is a whopping 10 GB in size! Older games often want to be able to modify their own folder. MMORPGs are always updating, so they need to modify their own folder.
I highly recommend using Microsoft's Visual Studio Express C++ compiler instead. GalenEvil was familiar with Dev C++, and he had the time to spend to set it up how he wanted. It does not sound like you have that luxury, so you should install ahnd use a compiler that is easy to set up.
With the most popular machines being the x86/x64 platform, DRM is currently unworkable, as it cannot effectively hide code and data sufficiently from other software. Even encryption cannot effectively protect content, as the decryption algorithm must expose itself in memory during decryption of the content. Rootkits and virtual machines can bypass OS memory restrictions. With hardware modifications, it may be theoretically possible to hide data in a way that virtual machines and rootkits cann