Moosetek13

Moosetek13

Joined Member # 2429459
46 Posts 3,903 Replies 24,120 Reputation

It sounds like you are too much in a hury. I spend most of my early time researching - first the research acadamies, then Xeno econ and industry, then planet defenses, and last of all weapons tech. Once you get the research up to par the weapons tech goees really fast. And by then I have money rolling in and industry that can crank out huge ships very fast. In fact, I usuallky wait until war is declard on me before I even start to desig

8 Replies 4,320 Views

And i have the same problem with setting the 'Build Ship' to None in the Quick Build screen, as well. And is is always after a battle, like you say.

3 Replies 2,731 Views

[Hull Name="HugeHull3"] [DisplayName]Battelcrab[/DisplayName] [Description]The Shadow ship from Babylon 5.[/Description] [Cost]160[/Cost] [Size]80[/Size] [SensorRange]4[/SensorRange] [HP]48[/HP] [Model]Battelcrab[/Model] [Thumbnail]SHADOW-01a[/Thumbnail] [Speed]1[/Speed] [Category]Huge[/Category] [Logistics]6[/Logistics]

94 Replies 47,701 Views

[Hull Name="HugeHull3"] [DisplayName]Battelcrab[/DisplayName] [Description]The Shadow ship from Babylon 5.[/Description] [Cost]160[/Cost] [Size]80[/Size] [SensorRange]4[/SensorRange] [HP]48[/HP] [Model]Battelcrab[/Model] [Thumbnail]SHADOW-01a[/Thumbnail] [Speed]1[/Speed] [Category]Huge[/Category] [Logistics]6[/Logistics]

6 Replies 6,626 Views

I just replaced my mouse wth a Logitech MX1000 Laser Cordless Mouse. Nice mouse, but I lost the rotating function of the right mouse button. I can reassign any button except for number 1 and 2, and I figure the second mouse button's default function works to rotate in GalCiv. So, why did mine stop working? The zoom functions work fine, as does scrolling, just not the rotate. Never mind - it's working now.

0 Replies 3,352 Views

The most powerfull tool in the Neutral arsenal is the Neutrality Learning Center. Plop down a couple dozen of those and you will research the Doom Ray (and defenses like Zero Point Armor) in no time. They are cheaper than the other research facilities, and they give a higher return - 22 vs. 18-20.

42 Replies 19,229 Views

9. Same issue for the Neutrality Learning Center and the Research Academy (for example), though this is a bit of a different case. However, shouldn't the latter automatically upgrade to the former? Nope. The NLC is a completely different line of tech. It is a class by itself. That is why both lines are still present to build after it is researched. The Research Acadamies will upgrade to the Invention Matrix then to t

1 Replies 2,383 Views

My way is this. I build no military - period. I research. And as soon as I can I get Xeno Ethics so I can align with Neutrality, then research the Neutrality Learning Centers in the Research branch. Those give the highest research return, and soon I have the most powerful weapons and defenses. As they are building ships, which usually only have one type of weapon, I research the defense for their weapons and my own weapons that they are not d

12 Replies 13,040 Views

Build your own survey ship with 4 or 5 engines so it has a high move count. Set a couple of those loose early on and you will snag most of the anomolies.

6 Replies 6,233 Views

Try adding these two lines in your My Documents\My Games\GalCiv2\*.raceconfig file: [LOGISTICS]100[/LOGISTICS] [MINIATURIZATION]100[/MINIATURIZATION] And be sure to replace the brackets with less-than/greater-than symbols.

9 Replies 7,139 Views

I just got a new video card - an eVGA GeForce 6800 GS CO SE, 256MB - a few days ago. I also just got Galactic Civilizations II a few days ago as well. Cool game. I'll probably spend as much time on it as I spent on SimCity over the years. Well, the game would crash after playing for 10-15 minutes. Not a BSOD which might tell me something;; but the video would turn into several columns of greenish yellow lines - totally locking the c

0 Replies 2,764 Views