TheLoneKnight

TheLoneKnight

Joined Member # 2415263
0 Posts 32 Replies 216 Reputation

If you're having problems dealing with an opposing super-power, obviously you aren't being enough of a political animal. Come on, man. You're a human! Get creative with this stuff. Convince allies to engage in war. Support the underdogs. Build up a few ships and hit him while he's busy killing weaklings. Sell the victims totally awesome battleships that you made. Give them technology that will directly counter their opponents. Heck, you cou

8 Replies 20,519 Views

The CPU Players already monitor and adjust their tax rates every turn to get the best resources/economy possible. Allowing players to auto-adjust per planet (or even just auto-adjusting the universal tax) would merely put them on even ground with the computer players. Neither would gain any real advantage that they didn't have before. Well, there is the little thing about normal CPU getting 75% economy, but to be honest the CPU has crazy ef

13 Replies 8,084 Views

I'm not sure if this has been mentioned before, but it seemed so blatantly obvious that I couldn't risk it not being mentioned: Racial Attributes. Why can't we give ourselves handicaps in certain areas (ie; -30% in Soldiering for 3 points, or 10% in planet quality)? Alot of the basic races appear to have "weaknesses" as well as strengths, so why can't custom races have the same? As well, I think we definately need more diplomatic options. Telling an ally to enact a trade em

894 Replies 378,076 Views

I'm not sure if this has been mentioned before, but it seemed so blatantly obvious that I couldn't risk it not being mentioned: Racial Attributes. Why can't we give ourselves handicaps in certain areas (ie; -30% in Soldiering for 3 points, or 10% in planet quality)? Alot of the basic races appear to have "weaknesses" as well as strengths, so why can't custom races have the same? As well, I think we definately need more diplomatic options. Telling an ally to enact a trade em

894 Replies 378,076 Views

I'm not sure if this has been mentioned before, but it seemed so blatantly obvious that I couldn't risk it not being mentioned: Racial Attributes. Why can't we give ourselves handicaps in certain areas (ie; -30% in Soldiering for 3 points, or 10% in planet quality)? Alot of the basic races appear to have "weaknesses" as well as strengths, so why can't custom races have the same? As well, I think we definately need more diplomatic options. Telling an ally to enact a trade em

894 Replies 378,076 Views

I'm not sure if this has been mentioned before, but it seemed so blatantly obvious that I couldn't risk it not being mentioned: Racial Attributes. Why can't we give ourselves handicaps in certain areas (ie; -30% in Soldiering for 3 points, or 10% in planet quality)? Alot of the basic races appear to have "weaknesses" as well as strengths, so why can't custom races have the same? I also wouldn't mind seeing some new weapons/armour types.

894 Replies 378,076 Views

Two things, really, and I'm not so sure about the first. Would it be at all possible to give us the option to create ships without being in an actual game (campaign or skirmish)? What I mean is could we create templates for ships - hulls and jewelry - without actually needing to have engines or weapons put on them beforehand? It'd make it quite a bit quicker for me to create new ships with entirely different technology than I used for the same design before. ^^' Also; Could

894 Replies 378,076 Views