kenwebb

kenwebb

Joined Member # 2405214
2 Posts 271 Replies 11,920 Reputation

yes from Halo, can't wait for Halo-3 to come out for the 360 any-way I am loading up the pack now it will have a few more hulls then what I showd om my post. I add a cobra long-rang bomber and some orbital platforms. I also I am think of join an empire and I am leaning tords the Colonial Fleet. after I complete the Yor ship with Cylon style ships I think I going to take a brake from designing ship and start playing the game if I get some time hehe. <img src="http://images.stardock.com/gc2/T_DL

45 Replies 38,151 Views

Ok I have install 1.2 and the Omega Mod 1.0 is working fine. the ships are loading right I did not make any adjustment but in 1.2 you can make Mod dir to use diffrant mods setups. I will load the Colonial fleet to the library tonight.

319 Replies 576,913 Views

kenwebb's Omega Shipyard Link I have made a Colonial fleet Pack using Battlestar Galactica styles. The Ship pack includes vipers, raptors, support ships cargo hull, Battlestar Galactica and Pegasus, and some supper Battlestars (Warstar). I am also working on Cylon ships for the Yor race. You cand see some screen shot of the colonial fleet and other works, by cliking on the link above to my post here in Galciv

5 Replies 15,651 Views

Thanks Emperor Dano I do my best. The only problem now (except to get my mod to work with 1.2) is what fleet pack to use. I favor The Imperial Fleet but I have to admit I like my new Colonial Fleet. I am a specially proud of the WarStar Vengeance of the 12 (12 fallen Colonies of Kobol)

319 Replies 576,913 Views

also Havarel if you can post here what ship Pack you are trying to use and a few screenshots of the ship you are seeing It may help me figer out what to do and thanks Havarel, we will try to figer this out. And is any one els using 1.2 beta having trouble with this? or any one with 1.2 beta has it working?

319 Replies 576,913 Views

Ship are just hulls no components just need to research hull teck and put your own items on it. However the ship do need the Omega Mod 1.0 install first for the ship to load right. And it may look like my Omega Mod will not work right with 1.2. I should know more about it Thursday. I am hoping I do not have to re-build the feet.

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it looks like you have to make a directorie for the mod I would try to but the Omega mod files in Galciv 2 main Directorie insted of the mod folder (make copys of anything you relace) and see if that will work. I will see what I can do when they relece 1.2, I am hoping that I do not have to rebuild the fleet

319 Replies 576,913 Views

The Colonial Fleet Pack is ready but I will not load it to the library untill I test it with 1.2 wich come out Thursday if all goes well I will load it up to the library that day. To see screen shots of the fleet check out my post kenwebb's Omega Shipyards Link

764 Replies 1,034,005 Views

You Colonial gamers might what to check this out The Omege Colonial Feet pack the screenshot are on the kenwebb's Omega shipyard post Link

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BattleStar Galactica I re-design the Galactica. I made it a large hull instead of huge hull and mad some improvements in the fighter pods. I also did the same with the Pegasus

319 Replies 576,913 Views

I have not tested my mod files with 1.2 yet. did you download Omega Mod 1.0 first and loaded it the the mod file? also make sher in the game option menu you clik on use mod files. if that does not work run the game at 1.11 and see if it work if it does, I will have redo my mod files when I get the 1.2 let me know what happesn so I can make some changes and thanks Havurel for the info.

319 Replies 576,913 Views

Omega Drengin Ship Pack 1.0 has been send to the library with has Romulan style ships 2 Tiny 3 Small Hulls 2 Medium Hulls 4 Large Hulls 3 Huge Hulls 4 Cargo To see screen-shots of the Drengin Ship go to the link or the post (kenwebb's Omega Shipyards) in the GalcivII forum kenwebb's Omega Shipyards Link <b

764 Replies 1,034,005 Views