midn8t

midn8t

Joined Member # 2399289
4 Posts 54 Replies 636 Reputation

I'm sure there many players (me included that like to test a game, either with a demo or by borrowing a game from friends) and the players who already own GC2 are very likly to buy the expansion if they like what they see. This is exactly the type of player that does not belong in a beta. A beta is not a 'demo' or a 'free trial'. It is a bug testing/squashing pe

25 Replies 8,111 Views

wellt hey cant colin and they cant invade thats kinda silly theres no reason why a minor civ cant turn into a major civ heres question when if your people revolt nad half your star systems go aginst you is that consider your othere half consdier a minor race or a major race.

19 Replies 11,902 Views

they should be able to cancel allinces, it happens sometimes ing ame mostly tho if insdent happens. I think main reason they dont allow Ai to attack allies is becuase of issue with miltary power as along as your milstary power is above there miltary power they dont seem to want to attack you. so if you had allies and your miltary power dropped if they where able to cancel and attack you they would. so then now only would all your allies attack you but enimes you

11 Replies 6,759 Views

in master of orion if i remember right in 3 or was it 2 i dont remember one of them tehre was chance of random technology. what i think would been neat is if, in tech tree that it was never ending. example youd be able to research lasers laser one leaser two lsaer three it random pops up diffrent technology plasma now you can ethere keep research laser technolgy stuff or u can move on to plasma via rsearch plasma u could possiable random at som

4 Replies 3,497 Views

the points dont really add up. example is some of races have techs that arequire pre techs. but they dont have the pre techs. if i was to try to do a custom race i wouldnt be able to add techs with out the pre techs. I think for making a custom race this is little unfair. what would been kinda neat is if every race in game when you start the game would be given random technology, just like if you where to customiz your own race and add technology

10 Replies 16,720 Views

they could do engine cap based on size of the ship. I actully think they should do some type of new star gate technology into game. example to link your own home worlds to each othere, and abilty to build and linke star gates of allies to gethere. this would provide a 1turn movement so you build a star gate at one world and then travel to anthere world and build one which then can be linked to each othere. any movement thro them would take only o

11 Replies 6,759 Views

this is all xml isnt it ud think it be easy change like with civlization you just change hex hieght and the hex width ud think same be true with this game.

35 Replies 40,036 Views
Reply to Warhammer 40K in Modding

yah easite way to do imerpial side is to have infanrty, imperail guard, then u research space marines, then u research terminators, then u research tank units and or so forth and that is subgated into ur attack number for your troops so if u research imperal guard and then research space marines it add to your troop power then same goses for if u research like dread nuaghts so forth every time u research new unit type it just adds to ur over all troop power after all thats all galtic civlziation

120 Replies 365,850 Views

there hsould be research into terreaforming.. and fifrent types of terrea forms as of now in real life if any one keeps up with anything they are saying its more then possiable for us to terra form mars. in game there should be research to terraform certain types of planets and gase giants would require certain technology reg rock planets be basic form of research, water planets ice planets so forth. some planets you should just be able to build habbit tates on.

17 Replies 9,725 Views
Reply to Warhammer 40K in Modding

Well imperail guard and the space marines along with few otheres, should be the same race becuase they are same race. so sperating chapters of diffrent imperal guard and diffrent, space marines be kinda silly same thing goses with chaos and orks. necrons also have diffrent sets and armys based on which god is leading them. elder and dark elder have diffrent groups also elder and the dark elder dont really take over planets elder actully far as i have read dont ev

120 Replies 365,850 Views