I wonder if someone internally will comment on this... It seems that a key part of Stardock's ability to survive is the fact that the majority of its revenue streams come from non-game applications, particularly productivity-type applications, which seems to me to be cheaper to produce and returns a more stable, consistent revenue stream. (This is pure conjecture on my part; I'm not in the industry.) If this is the case, then maybe this is the model that new indie game developers ca
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