Larsenex currently has 191 karma from 191 submissions. View karma Larsenex has given
Karma Received
4 Pages1 2 3 4 
When
Site
Where
FromWho
Link
  1. Jun 18, 2015
    Galactic Civilizations III - Patch 1.10
  2. Jun 17, 2015
    Warning: On Larger Maps With Lots of Planets, If you Didn't Take Patriotic or Malevolence Lvl 2 You've Screwed Yourself
  3. Jun 17, 2015
    1.3 MORALE STILL COMPLETELY BROKEN
  4. Jun 16, 2015
    Sensors
  5. Jun 12, 2015
    Some Positive feedback regarding Ai behavior.
  6. Jun 12, 2015
    Conflict Without War: How to Solve the Borders Issue
  7. Jun 08, 2015
    The Problem with Beta Testing
  8. Jun 08, 2015
    The Problem with Beta Testing
  9. Jun 08, 2015
    The Problem with Beta Testing
  10. Jun 08, 2015
    The Problem with Beta Testing
  11. Jun 08, 2015
    The Problem with Beta Testing
  12. Jun 06, 2015
    Likely Bug re: Carriers
  13. Jun 06, 2015
    So did GalCiv II have good AI or not?
  14. Jun 06, 2015
    Continuing on suggestions for Military Starbases.
  15. Jun 05, 2015
    Ahead to the future...
  16. Jun 05, 2015
    Ahead to the future...
  17. Jun 04, 2015
    Help! I've Played 8 hours or so and The Game is too Easy!!!
  18. Jun 04, 2015
    On Larger Maps, I Have 100+ Colonies by Turn 40 With an Average Population of 3 on Godlike. Game Too Easy.
  19. Jun 03, 2015
    Sooo diplomacy.... About that.... We're gonna need you to come in on Saturday to write the code for it.
  20. Jun 03, 2015
    Map Size
  21. Jun 02, 2015
    Love for Frogboy
  22. Jun 02, 2015
    [BALANCE] Cargo hull + 13 Interstellar Sensors = : |
  23. Jun 01, 2015
    Galactic Civilizations III - Patch 1.02
  24. May 29, 2015
    A note about reviews..just a ramble.
  25. May 29, 2015
    1.02 opt in, abundant stars. So where are the stars?
  26. May 29, 2015
    Ongoing patches/expansions et cetera
  27. May 27, 2015
    Real disappointment
  28. May 20, 2015
    I think I have the argument for why sensor cargo ships is too powerful as well as a solution.
  29. May 19, 2015
    Weapon balance & values
  30. May 18, 2015
    Question on fleet support ships
  31. May 18, 2015
    Disable Tech Tree Specializations!
  32. May 16, 2015
    Real disappointment
  33. May 14, 2015
    What's improved over gcII
  34. May 12, 2015
    Large empires & micromanagement hell
  35. May 12, 2015
    Feature Request: select a tile to place colony capital during colonization (NOW COMES WITH A MOD TO SOLVE THIS)
  36. May 11, 2015
    Large empires & micromanagement hell
  37. May 11, 2015
    Large empires & micromanagement hell
  38. May 11, 2015
    Large empires & micromanagement hell
  39. May 09, 2015
    Recommended # of Players per Map Size
  40. May 05, 2015
    Abundant planets / abundant habitable planets question / observation
  41. May 03, 2015
    Pirates need to be Piratey, not terrorists..
  42. May 02, 2015
    Dev Stream (Friday, May 1st) at 3pm EDT, Noon Pacific
  43. Apr 30, 2015
    (IMO) There is no way this game will be ready for consumers on May 14th
  44. Apr 28, 2015
    Galactic Civilizations III - Beta 6
  45. Apr 27, 2015
    Pirates need to be Piratey, not terrorists..
  46. Apr 27, 2015
    Pirates need to be Piratey, not terrorists..
  47. Apr 23, 2015
    We getting Beta 6 soon?
  48. Apr 22, 2015
    The Best Game I've Played so far (Additional Bugs, Feedback, & Suggestions)
  49. Apr 22, 2015
    GalCiv Release Date May 14th
  50. Apr 20, 2015
    Galactic Civilizations III - Beta 5 patch 3 changelog
Stardock Forums v1.0.0.0   #108492   web02  Server Load Time: 00:00:00.0000015  Page Render Time: