trading influence points how it works?

as in the title thread i would know how trading influence points work.
i know that every planet has influence points so when u trade IP every planet lose IP or u can choose what planet lose IP? UR BORDERS WILL BE INFLUENCED WHEN U SELL IP? I'M VERY CONFUSED ABOUT HOW WORKS TRADING IP.
HELLO
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Reply #1 Top
You can trade blocks of IP for cash tech or trade goods. I used to trade for IP in GCI but it has never been my favorite strategy and I haven't even tried it in GC2.

As for the effect, some of the minors are not concerned with IP and the majors will trade if they are in a bind. Influence is your last priority when you need stuff to fight a war that you are losing.

You trade IP and all other things in the trade/diplomacy window. Offer what you wish and select what you want in return they will accept or reject. Keep trying until they accept and click okay. The IP do not come from a specific planet but from their gross total. It might or might not effect their sphere depending on how close they are to your borders and how much you traded for.
Reply #2 Top
It's the total amount of influence, not specifically related to a planet. It will influence your cultural borders if you sell too many influencepoints.

Influencepoints also affect your number of votes in the United Planets. So basically you sell 'influence' for the United Planets meetings. Meaning that if you trade 200 points to the Torians they'll have 200 extra votes in the upcoming UP meeting, while you have 200 votes less. That could be a crucial difference.

Hope that clears things up!
BTW it's in the beta-manual (page 32).
Reply #3 Top
ok but what about planet influence? in screens there are planet iinfluence points so if we speculate that i sell all IP why my planet has IP points too? if u sell all your influence to another race could u see all your planets defect to this race?
the situation is not totally clear for now, but i trust that stardock will have done a great job
Reply #4 Top
Well, the way I understand it is:
Each turn, your planets are producing influence. It is used for 2 things: defining your influence zone and giving you influence points. The pool on earned influence points hasn't any effect on your influence zone. So you can traed it safely it without any impact on your influence zone.
Reply #5 Top
That would actually make sense. Thus if you sell your complete pool, it's empty. And it slowly starts to fill up again each turn as your planets generate new influence points.

Selling you whole pool has a major impact on the UP ratio's though.
Reply #6 Top
THINGS ARE MORE CLEARER NOW BUT THERE IS ANOTHER QUESTION IF EARNED INFLUENCE POINTS DOESN'T EFFECT YOUR IFLUENZE ZONE, HOW INFLUENCE ZONE IS CORRELATED TO YOUR INFLUENCE POINTS?
Reply #7 Top
is this actually true? if you sell all your 'accumulated' points it does not affect your influence radius and starts to build again? And that the influence points are used in the UP and not your overal sphere of influence? Is anyone absolutely sure of this or could stardock confirm the algorythm used please.
Reply #8 Top
marioflag, you should really do something about your caps lock, it seems to have a disfunction...
Spelling words correctly (and you know how to do that) would help as well.

The only thing shouting usually gets you on forums is to be ignored or the fastest way to the exit door.
Reply #9 Top
Nope, I cannot confirm this as a fact. But since Peace Phoenix is a gammatester he might know how it works.
Only someone from Stardock could spoil the true beans though. So perhaps mr Frogboy himself could help us out here?
Reply #10 Top
But since Peace Phoenix is a gammatester he might know how it works.

Well, I haven't really tested this point. But when the UP is held, the influence pool of all races is set to 0 and influence borders don't really move
Reply #11 Top
ESTABLISHED CAPS LOCK ISN'T REALLY A PROBLEM.FOR WHAT CONCERN THE LANGUAGE IT'S NOT MY FIRST LANGUAGE SO U COULD BE MORE KIND WRITING POST.
IF U IGNORE OR WHATEVER U DO READING MY POST IS YOUR PROBLEM AND FOR ME DOESN'T MATTER SO DON'T WRITE SIMILAR DUMBASS REPLY
Reply #12 Top
The way Peace Phoenix describes it was the way it worked in GC1, and though I haven't looked at that specifically I can only assume it's the same case in GC2. IP equates to UP votes, nothing more.
Reply #13 Top
The way Peace Phoenix describes it was the way it worked in GC1, and though I haven't looked at that specifically I can only assume it's the same case in GC2. IP equates to UP votes, nothing more.

I've got the same impression.
Reply #14 Top
Regarding the sale of IP, yes selling it will 'shrink' your influence circle. The opposite is true, buy enough and your influence area can go up. Second that about the UP, basically you are buying and selling votes. Another tactic I employ as well as demanding all a race's cash for peace, I will also demand as much IP as I can get. That is, if they are sueing me for peace and I don't want to fool with them atm.

Sometimes the numbers have to be huge. For instance 9000 IP is enough to notice a shrink. Minor races don't have an 'aura' on the mini-map.

You can never have enough UP, there'll always be something come along thats worth voting down. Like sharing 5% of your income with each race.
Reply #15 Top
i'm a little confused about the system of IP. if i produce for example +1000 IP per turn at the 39th turn i will have 39000 IP and at the 100th i will have 100000 IP? in this way the system works?
Reply #16 Top
Yes. Toss in culture bases for % increases too.
Reply #17 Top

Now I'm confused - is IP accumulated and spent every Dec at the UP, so that in the example above you will have 12,000 at the beginning of Dec and 0 after the meeting AND there is some off-screen "bank" where all of the IP's you have ever accumulated are totaled for Influence boundary determination purposes?


I thought/assumed that the Influence boundaries were based on the relative strength of the civilization's planets, attenuated by the distance from those planets and modified by other items such as super projects/wonders and Influence(r) Starbases. (And maybe physical presence of ships?)

Reply #18 Top
Now I'm confused - is IP accumulated and spent every Dec at the UP, so that in the example above you will have 12,000 at the beginning of Dec and 0 after the meeting

That's how it worked in GalCiv I, and I think it's still like that.

Basically there are two layers of influence: One is accumulating the values until the next UP meeting (this is the type of influence you can trade), and the other determines the influence borders based on the current planet outputs. Both are modified by star bases, racial abilities, research and the like.
Please correct me if I'm wrong, I'm not 100% sure about it.