More on Planetary Invasions
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GalCiv2 Forums
Been in the position of having to do quite a lot of these recently.
One element of the system which seems odd is the number of soldiers which fight on the enemy side. It is the entire population of the planet. That every single citizen of every single race (no matter their alignment or moral attributes) would bear arms against an intruder is rather strange.
I also don't like the idea that my troops are in effect completely slaughtering the entire population of the planet - on average some 8-12 billion people (depending on PQ and how late in the game you are playing). Invade 10 planets and by all rights you should be labelled the grossest most brutal galactic savage ever with the deaths of 120 BILLION sentient beings on your hands (on a glactic scale that might not be considered _too_ bad if it were restricted to full time enemy combat forces).
After that sort of atrocity you would think rival planets and even whole civilizations would come to your side at the merest and most polite suggestion that one of your troop ships was even in the same sector as a rival's colony. That sort news travels very quickly.
Furthermore the race history of the Torian Confederation suggests that they were once the slaves of the Drengin. If the Drengin invaded their planet using the GCII concept of invasion, by rights there should be no Torians left alive.
I think the standing army on a planet should be a percentage of its population, not the entirety. You should have to kill the army, not necessarily the whole population (perhaps an option to do so might be available, with political and alignment consequences). After you're done removing armed resistence the remainder of the population should become yours.
One element of the system which seems odd is the number of soldiers which fight on the enemy side. It is the entire population of the planet. That every single citizen of every single race (no matter their alignment or moral attributes) would bear arms against an intruder is rather strange.
I also don't like the idea that my troops are in effect completely slaughtering the entire population of the planet - on average some 8-12 billion people (depending on PQ and how late in the game you are playing). Invade 10 planets and by all rights you should be labelled the grossest most brutal galactic savage ever with the deaths of 120 BILLION sentient beings on your hands (on a glactic scale that might not be considered _too_ bad if it were restricted to full time enemy combat forces).
After that sort of atrocity you would think rival planets and even whole civilizations would come to your side at the merest and most polite suggestion that one of your troop ships was even in the same sector as a rival's colony. That sort news travels very quickly.
Furthermore the race history of the Torian Confederation suggests that they were once the slaves of the Drengin. If the Drengin invaded their planet using the GCII concept of invasion, by rights there should be no Torians left alive.
I think the standing army on a planet should be a percentage of its population, not the entirety. You should have to kill the army, not necessarily the whole population (perhaps an option to do so might be available, with political and alignment consequences). After you're done removing armed resistence the remainder of the population should become yours.