Ship Design
Again...
from
GalCiv2 Forums
So, I have a question and then a suggestion --
I haven't played far enough into a game to see if you get pre-made designs for the "standard" classes of ship. I know you get a Defender, but that's as far as I've gotten.
If you don't get a standard Cruiser, Battleship, etc., I think there should be pre-made designs for those. Here's the reason--
I still don't really like the way ship design works. The gimmick of being able to see what a ship supposedly has is a cool idea, but in reality, I don't think it works out too well. You have to zoom in really close and examine each ship to be able to tell what it has, and frankly that isn't as important as the stats. For myself, I suck at designing cool looking ships, and I'll end up with an ugly game when what I could have is a great looking game because I'm forced to design my own ships.
As much as I like the idea of being able to customize the ships in terms of speed, weapons/armor for the three forms of attack, and range, the ship design just feels too clunky. New players will get bogged down in the "Extras" section, which frankly also doesn't work that well -- it's really hard to get something to "fit" right on any given ship and the ships have TOO MANY little red dots. It gets really insane.
I just started to get into the rest of the game, and I can tell it's really awesome, but the ship design really, really drags the rest of the game down. It's something that I know a lot of people feel strongly about, and I'm not suggesting that it be scrapped, but I think it needs to be toned down.
When I want to go create a ship with the newest equipment, I shouldn't have to worry about making a stupid-looking ship. The problem is that by and large the "bits" are too large (or too small in the case of sensors, life support, and all the defenses I have seen) and you can't really make good lood looking symmetrical ships due to space constraints.
I have no idea if anyone else feels this way, but I have to continue to say something about it on the off-chance that someone else agrees strongly with me.
In short -- redesign ship design, PLEASE!!
I haven't played far enough into a game to see if you get pre-made designs for the "standard" classes of ship. I know you get a Defender, but that's as far as I've gotten.
If you don't get a standard Cruiser, Battleship, etc., I think there should be pre-made designs for those. Here's the reason--
I still don't really like the way ship design works. The gimmick of being able to see what a ship supposedly has is a cool idea, but in reality, I don't think it works out too well. You have to zoom in really close and examine each ship to be able to tell what it has, and frankly that isn't as important as the stats. For myself, I suck at designing cool looking ships, and I'll end up with an ugly game when what I could have is a great looking game because I'm forced to design my own ships.
As much as I like the idea of being able to customize the ships in terms of speed, weapons/armor for the three forms of attack, and range, the ship design just feels too clunky. New players will get bogged down in the "Extras" section, which frankly also doesn't work that well -- it's really hard to get something to "fit" right on any given ship and the ships have TOO MANY little red dots. It gets really insane.
I just started to get into the rest of the game, and I can tell it's really awesome, but the ship design really, really drags the rest of the game down. It's something that I know a lot of people feel strongly about, and I'm not suggesting that it be scrapped, but I think it needs to be toned down.
When I want to go create a ship with the newest equipment, I shouldn't have to worry about making a stupid-looking ship. The problem is that by and large the "bits" are too large (or too small in the case of sensors, life support, and all the defenses I have seen) and you can't really make good lood looking symmetrical ships due to space constraints.
I have no idea if anyone else feels this way, but I have to continue to say something about it on the off-chance that someone else agrees strongly with me.
In short -- redesign ship design, PLEASE!!
Otherwise I reckon it's been well received given the complexity and scope of the system. Personally I spend a lot of time in there at all stages of the game creating custom utility ships and war ships. A good lookin design doesn't even have to take that long once you get a hang of it.
Seriously, if you don't spend way to much time creating a variety of forms using multiple extras (including extras attached to other extras), there just isn't enough glue points (red dots). It would speed my designing of ships if I had more places to glue in stuff on the basic hull.