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Beta 4 UI bugs for BoogieBac

Beta 4 UI bugs for BoogieBac

Just some minor UI issues for BoogieBac to look at (since that is one of the aspects of beta 4!):

• "Create Character" button on in game metaverse screen needs to be longer, as the text on it is currently broken across two lines (thus spilling above/below the button).

• The little background square for orbiting ships when you choose a planet on the map does not obey the color scheme for non-human races (it stays Terran Cyan no matter what).

• The Previous button at the top right of the planet page does not grey out when you have only one planet as the Next button does (the text is greyed and the button does nothing, but the button itself is still brightly colored).

I'll post more UI bugs here as I find them.
11,799 views 28 replies
Reply #26 Top
I'm getting some corruption on the main screen, I was actually getting it in last build too. The main buttons running along the bottom (domestic, research, shipyard, diplomacy atc) are messed up. The icons are sort of shrunk with bars occupying the larger area they should take up.


Cari nailed this one for me, it was down to a video driver problem. If you're getting similar issues make sire your drivers are updated, Nvidia released some new ones quite recently it apears. Go CariElf
Reply #27 Top
One of the hardpoints on the right side of the saucer section on the medium hull used by the human survey ship is backwards... try it out with a non-symmetrical doodad and you'll see.
Reply #28 Top
The Iconians improved their influence enough to push mine to the edge of the map, and when the influence lines got next to the edge of the map the influence lines got all squiggly. Sent a jpg showing it to gc2bugs.