Request:Also add some sort of Rebelion thing for planets
This was talked about in another link Anarchy tiles that im too lazy to link
from
GalCiv2 Forums
I think that a Colony should be able to rebel like if your pop becomes unhappy the most Underisable tile goes first into unrest then into protest then into rioting then true anarchy. when tiles become anarchic adjancent tiles go into unrest then it bulids up and counties into a full-scale rebelion and surronds the first tile-The Colony tile then when it is Somewhat surronded by anarchy tiles it too falls into unrest but its very hard for it to fall into unrest but once it does you have a problem when it falls into anarchy you loose control over the planet and it become part of the I-League or another random minor race if its ur capital your in even worse troble because the word of the rebelion can spread to other planets in ur empire of course its harder for u to loose ur capital... Culture rebelion is simpilar but this can also tie in with Unhappy (morale-wise not "suppier" Culture) the most influential civ in the area the planet may become part of so it technicaly it adds that civ as part of the random list minor races are random based upon what minor races are in the database. also if the planet becomes part of a Major Race anyother planets that have fallen become part of that civ. add in any ideas you have and this is a request for a future time not know i understand that the program is not ready for this kinda stuff but it will be a good feature to keep a "Tryanical leader" in line also it makes it funnier and more government like and it keeps you on ur toes its not neccasary to make this Really Graphical but like make some sort of indication that something bad is gonna hapen. one more thing, if a rebelion takes a important tile that has somting on it Like a Comunications system thing they use it to spread unrest to all the tiles on the area cept the colony tile and make rebelion easier if a spaceport falls you can no longer produce starships on that planet and risk loosing the starships on that planet stuff like that basicly they do the oposite of what their inteded to do. parking starships in orbit of planets can help prevent rebelions from taking a planet but if it falls you loose all the starships in orbit (so if you know ur gonna loose ur planet better get those capital ships out...
) add in any ideas
) add in any ideas
