Meta Posting Problem

CariElf, now I'm having a problem posting a game to the Metaverse, leaving me stuck on 9 games posted. This was a 1.12 game at Painful or Crippling (I forget offhand), and I don't have any of those posted, so this wasn't an attempt to post the same game twice. I appeared to get Send Status 1, Error Status 0, but the game did not appear. I then took the game and loaded it under 1.13 and tried posting from there. Again, Send Status 1, Error Status 0, but no joy. AFAIK, both times I posted under Hermann the Lombard. Any sign of the game out there? -- HtL
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Reply #2 Top
You would huh? MINE haven'tappeared sicne back to version 1.05! I've played quite a few games since- and they NEVER show up thoughthey say they get posted! :sniff!: :notsure: >:( (:(

~SDC~
Reply #3 Top
I have the same problem since mid December, and have pretty much given up on my metaverse scores. It is somewhat frustrating. If it wasn't such a great game, I would be tempted to remove it, but alas, it is somewhat addictive. :notsure:
Reply #4 Top

Is debug.err printing out anything after you've hit the submit button?

Reply #5 Top
CariElf: I seem to have cleverly deleted the saved game...though I believe I have it on a diskette. [And this from an inveterate packrat. ] If I find it, I'll check debug.err and post here.
Thanks. -- HtL
Reply #6 Top
Your score was there under "Enter a New Alias".  There seems to be a bug in the submit code where it occassionaly will submit with the wrong name.  I'm trying to figure out how/why it's doing this.  But no one who has experienced this bug is getting my printout in debug.err (so far), so either my test code didn't make it into 1.13 or it's not what I thought it was.
Reply #7 Top
Where's the debug.err file? I should probably look for it.
Reply #8 Top
Your score was there under "Enter a New Alias". There seems to be a bug in the submit code where it occassionaly will submit with the wrong name.
End of quote


Hmm...anything you can do about crediting that score to my real alias? Should I try posting it again? It seems possible that on one attempt I forgot to change "Enter a New Alias" to "Hermann the Lombard".
Reply #9 Top

It should be showing up correctly now, Hermann.

LDiCesare, the debug.err file is in the same directory as the galciv.exe.

Reply #10 Top
Cari-

I haven't be able to submit to the metaverse either either. I'm made three attempts. The first said it was successful, but while it did a recalc (my score adjusted up 6k) - the game was not uploaded. My second attempt resulted in a send error - though it came be the success messages. The third attempt just gave me the success message.

Thank you for any help you can provide...

The contents of my Debug.err file are below:
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: LoadAllModelsInDirectory: No files matching mask Mods\Setup\*.mdl.
*DEBUG ERROR: *** No string table files in directory: Mods\Data\English.str ***
Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11
Debug Message: Added fonts: VerdanaRed11 VerdanaRed12 VerdanaYellow12 VerdanaOrange12 VerdanaLtBlue12
Debug Message: Added fonts: VerdanaDkBlue12 VerdanaLtBlue12B Verdana00Race11 Verdana01Race11 Verdana02Race11
Debug Message: Added fonts: Verdana03Race11 Verdana04Race11 Verdana05Race11 Verdana00Race12B Verdana01Race12B
Debug Message: Added fonts: Verdana02Race12B Verdana03Race12B Verdana04Race12B Verdana05Race12B VerdanaOrange12B
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 BabylonBlue11B BabylonBlue11 BabylonBlue10B ArialGreenB10
Debug Message: Added fonts: ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12 ArialGreenB12 ArialRedB12
Debug Message: Added fonts: ArialWhite12B ArialWhite14 ArialWhite16 ArialOrange12B ArialLtBlue12B
Debug Message: Added fonts: ArialLtBlue14 ArialGreen14 ArialRed14 ArialYellow14 ArialGreen16
Debug Message: Added fonts: ArialYellow16 Arial02Race16 Arial13B Arial16B2 Arial10
Debug Message: Added fonts: Arial12 Arial12B Arial14 Arial14B Arial16
Debug Message: Added fonts: Arial16B Arial18 Arial18B GaraWGold11B GaraBW14B
Debug Message: Added fonts: GaraW11B
Debug Message: No Gfx\PolPartyLogos\*.tga files in current directory.
Debug Message: No Mods\Setup\*.pcx files in current directory.
Debug Message: No Mods\Setup\*.tga files in current directory.
Debug Message: No Mods\Gfx\PolPartyLogos\*.pcx files in current directory.
Debug Message: No Mods\Gfx\PolPartyLogos\*.tga files in current directory.
Debug Message: Initializing sound card.
Debug Message: No Mods\Gfx\*.bik files in current directory.
Debug Message: No Mods\Movies\*.bik files in current directory.
Debug Message: No Mods\Movies\Imps\*.bik files in current directory.
Debug Message: No Mods\Setup\*.bik files in current directory.
Debug Message: No Mods\sfx\*.wav files in current directory.
Debug Message: No Mods\Music\*.mp3 files in current directory.
Debug Message: No Mods\Event Music\*.mp3 files in current directory.
Debug Message: Game Initialization completed.
Debug Message: Creating cutscene window.
Debug Message: Creating soundtrack handler.
Debug Message: Creating movie handler.
Debug Message: Initialize Game Options.
Debug Message: Create setup screens.
Debug Message: MWinEditFields::Create - Unable to find sprite sizing graphic for NameInputBG
Debug Message: Creating opening menu.
Debug Message: Creating player setup screen.
*DEBUG ERROR: *** Unknown space upissue type stat: Industrialist ***
**** Script Error **** : Data\BonusParties01.PARTY (L:5 C:34) - Unable to find string political party type stat named Name
*DEBUG ERROR: *** Unknown space upissue type stat: Universalists ***
**** Script Error **** : Data\BonusParties01.PARTY (L:30 C:34) - Unable to find string political party type stat named Name
*DEBUG ERROR: *** Unknown space upissue type stat: Federalists ***
**** Script Error **** : Data\CorePolParties.PARTY (L:6 C:32) - Unable to find string political party type stat named Name
*DEBUG ERROR: *** Unknown space upissue type stat: Populists ***
**** Script Error **** : Data\CorePolParties.PARTY (L:28 C:30) - Unable to find string political party type stat named Name
*DEBUG ERROR: *** Unknown space upissue type stat: WarParty ***
**** Script Error **** : Data\CorePolParties.PARTY (L:52 C:29) - Unable to find string political party type stat named Name
*DEBUG ERROR: *** Unknown space upissue type stat: Pacifists ***
**** Script Error **** : Data\CorePolParties.PARTY (L:74 C:30) - Unable to find string political party type stat named Name
*DEBUG ERROR: *** Unknown space upissue type stat: Technologists ***
**** Script Error **** : Data\CorePolParties.PARTY (L:100 C:34) - Unable to find string political party type stat named Name
*DEBUG ERROR: *** Unknown space upissue type stat: Mercantile ***
**** Script Error **** : Data\CorePolParties.PARTY (L:127 C:31) - Unable to find string political party type stat named Name
Debug Message: Creating race setup screen.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Begin playing intro movie.
Debug Message: Preparing to change display settings.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Preparing to change display settings.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Sorting save game list by time.
Debug Message: Scanning sprites.
Debug Message: Scanning Models.
ASSERT ERROR in file G:\PROJECTS\pear\source\Model2d.cpp at line 2400.
Debug Message: Animation Small has 17 frames of animation, which does not divide evenly into 32 facings.
Debug Message: Scanning bitmaps.
Debug Message: No Gfx\*.tga files in current directory.
Debug Message: No Gfx\TacticImages\*.tga files in current directory.
Debug Message: Initializing Galaxy.
Debug Message: Tech Excalibur has no description!
Debug Message: Tech XenoPropaganda has no description!
Debug Message: Anomaly type with name AbandonedTerraformer not found.
Debug Message: Anomaly type with name Brewship not found.
Debug Message: Anomaly type with name Courage not found.
Debug Message: Anomaly type with name Monster01 not found.
Debug Message: Anomaly type with name Research01 not found.
Debug Message: Anomaly type with name Research02 not found.
Debug Message: Anomaly type with name Shipattbonus not found.
Debug Message: Anomaly type with name ShipdefBonus01 not found.
Debug Message: Anomaly type with name ShipHPBonus01 not found.
Debug Message: Anomaly type with name Soldiering01 not found.
Debug Message: Anomaly type with name Economy1 not found.
Debug Message: Anomaly type with name Weapons1 not found.
Debug Message: Anomaly type with name Defenses1 not found.
Debug Message: Anomaly type with name Morale not found.
Debug Message: Anomaly type with name Espionage not found.
Debug Message: Anomaly type with name Research not found.
Debug Message: Anomaly type with name Repair not found.
Debug Message: Anomaly type with name Slipstream not found.
Debug Message: Anomaly type with name Wormhole01 not found.
Debug Message: Begin creating other screens.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: DataMan
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\MEMMAN.CPP at line 581.
Debug Message: MWinEditFields::Create - Unable to find sprite sizing graphic for EconomyTitle
Debug Message: MWinEditFields::Create - Unable to find sprite sizing graphic for MilitaryTitle
Debug Message: Loading game.
Debug Message: Total Ships: 75 & 0 are dead
Debug Message: Total Ships: 75 & 0 are dead
Debug Message: Total Ships: 75 & 0 are dead
Debug Message: Doing final stat calculations.
Debug Message: End of Game Save
Debug Message: Preparing to save game.
Debug Message: Deleting previous save game.
Debug Message: Unable to find file Data\SaveGames\EndGameSave\.
Debug Message: Unable to find file Data\SaveGames\EndGameSave\..
Debug Message: Save Game.
Debug Message: Preparing to change display settings.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Preparing to change display settings.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: TotalTech: 1292995
Debug Message: TotalTech: 1292995
Debug Message: TotalTech: 1292995
Debug Message: TotalTech: 1292995
Debug Message: TotalTech: 1292995
Debug Message: TotalTech: 1292995
Debug Message: TotalTech: 1292995
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing Galaxy: Completed
Debug Message: GameUninitialize end
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\MEMMAN.CPP at line 581.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\MEMMAN.CPP at line 581.

Reply #11 Top

Do you remember the dates when you tried to submit? I'm not finding anything with your serial number but not your name, which is what usually happens when people's scores don't show up.

Reply #12 Top
Cari -

All three attempts occured earlier today.

Thanks,

Cypher
Reply #13 Top

Hmm, still not there.

Did you upgrade to Drengin and not convert your scores?  Are you running any ad blockers or firewalls?

 

Reply #14 Top
CariElf: thanks, I see it's there now. [Of course, I failed to check this thread before trying to post it again just now. At least that doesn't matter!]

Quick question (perhaps addressed since that version): wouldn't it be worth blocking postings under "Enter a New Alias" or if the Alias field is blank? Just a way to make it slightly more idiot-proof? -- HtL
Reply #15 Top
Cari-

I tried another save game and I still could not submit a game. I haven't changed by password or upgraded to Drendin. I don't run adblockers and I have a firewall - I'm going through a proxy and it's never been problematic before. I can download from Stardock Central if that makes any difference.

Hmmm... If you have any other ideas, my email address is [email protected].

The only thing I've done recently on my computer is change some user accounts. The user account that installed Galactic Civilizations is no longer my primary login, but both users are root accounts and I can't think of why this would be a problem.

Thanks for the help,

Michael
~SDC~
[Message Edited]
Reply #16 Top
CypherPax, there are no games listed with your serial number after 12/18/03 in the database.  Can you please try submitting from the original logon?
Reply #17 Top
Cari-

Thank you for all of your assistance. Alas, it didn't work, I tried the original login, then I tried making GalCiv available to all users - no change. I then attempted to 'Repair' the installation, it then updated from Stardock Central - but I still could post.

I uninstalled the game and restored it from an archive... Galactic Civ is running so much faster now!! I tried copying three versions of the same game over(Save folder and corresponding .sav file) They all crash to desktop when I attempt to load them. I don't seem to be able to use any of my old save games... (:(

Is there any hope for my last game -- or should I just finish another one and see if I can submit? Interestly enough, GalCiv 'remembered' my Alias and Email...

Thanks,
Cypher

~SDC~
Reply #18 Top
I am missing a game i sent on the 11th Jan, like above i am not running anything unusual the only difference between this game and a game i submitted earlier on in the week was that i had upgraded from 1.12 to 1.13, Any ideas?
Reply #19 Top

Ok, your game is also not showing up in the metaverse. Try re-installing Stardock Central, which should force the dlls used to submit the games to re-install.

 

Reply #20 Top
CariElf wrote:
Ok, your game is also not showing up in the metaverse. Try re-installing Stardock Central, which should force the dlls used to submit the games to re-install.
End of quote


I haven't installed Stardock Central on my computer and I experience Metaverse posting problem. Should I download Stardock Central to see if my problems are solved?

BTW, thanks CariElf for the appearance of my game in my profile. Ok the metaverse score is 0 but I hope it will be fixed when I will succeed to submit a game.
What was wrong with my submission?
Reply #21 Top

Um, I don't think I did that one.  We must be getting a delay before people's accounts update.

Yeah, if you install SDC that might help.  I think that we include the necessary dlls to submit with the standalone, but as I said before, forcing them to re-install might help.  It will also let you update to 1.13.

Reply #22 Top
have re-installed Stardock and succesfully submited a quick game i did last night, but i can't find the game i originally had trouble with! oh well never mind at leaset its working now, thanks very much for the help CariElf ;)

(wahoo!! i've got medals now!!)
Reply #23 Top
Did you upgrade to Drengin and not convert your scores
End of quote


What do you mean with this Cari
I updated lately, and my latest game don't show up
[Message Edited]
Reply #25 Top
Updating your GalCiv registration to a Drengin.net registration. When your game is submitted your serial number will be submitted along with your score. All scores on the Metaverse are directly tied to your player name and your serial number. At some point if you upgrade to Drengin.net you will receive a new serial number. Once you have received this new serial number you should register Drengin.net on your system via Stardock Central. Then you should upgrade your Player Registration on the Metaverse to include your new serial number by converting your old scores to use the new Drengin serial. Because of the different serial numbers you must convert your old scores, submitted under your GalCiv serial number, to the Drengin.net serial number in order for both your old and new scores to show up together. On the Player Registration page there is a separate section for you to convert your serial number. Enter your Drengin.net serial number there and press the convert button. This action will change all your scores to use your new Drengin.net serial number and then change your player registration to use this number as well. From this point on all future scores should be submitted using the Drenign.net serial number and should show up on the Metaverse along with your old scores. If for some reason you have already entered your Drengin.net serial number but did not go through the conversion process don't worry. Just re-register your player with your original GalCiv serial number. Then return to the Player Registration screen and the conversion form will now be available. Just follow the process outlined above.
End of quote